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A jam submission

Repair Unit 0.1View game page

You play as little repair robot. Discover all around to find resources and repair equipment before battery died.
Submitted by mozokevgen (@mozokevgen) — 2 days, 2 hours before the deadline
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Repair Unit 0.1's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#144.2224.222
Overall#213.5783.578
Look & Feel#253.6673.667
Enjoyment#263.3893.389
Sound#283.3333.333
Usability#283.2783.278

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The game is great! i like the art and the idea! it was hard to play a bit because the batarey is reall tight.

Submitted(+1)

This was a great game overall! If I had one complaint, the energy given left a tight window to get to the next charger, leaving little room for exploration. Other than that, the pixel art is great and the music fits well with the atmosphere.

Submitted(+1)

Amazing atmosphere! Very immersive soundtrack! Artwork is very cohesive, very scary color scheme and it pairs up perfectly with the soundtrack

My thought process at first: It seems cool, I had some trouble identifying what a charging station was at first. Then, I went back and realized it was the thing next to the green shiny flask or energy pod?

Then I was so intrigued by that cool overly complicated interface that I had to stay a little longer to figure it out. And right after I had figured that out, there was a very fast cut in perspective, that threw me off.. I wish I had more time to enjoy the battery fix... You know, after you fix something you want to see it running for a while, Idk...  maybe show another energy bar reload before going back to top view? After I finished that I understood what a charger was (the green thing) and then I saw an energy bar.

Charger looks like a baby's bottle? Calling dr. Freud.

So impressive you went from conception to execution in the time of the jam!

Thanks for sharing!

Developer

Thanks for feedback)
Yeah, to be a full demo it needs to be polished.

And thanks for describing your thought process. It will help to extend game/scenes in the right way)

Art is inconsistent cause I've taken several assets from different sources. And don't have time to bring them to a single style.

Submitted(+1)

Very cool, I enjoy the idea of planning the most efficient route. The atmosphere is great too, definitely sets the mood for being a lone bot who's lost their juice and is trying to survive. It's definitely difficult, the only feedback I have is maybe be a little more lenient with the battery and maybe make it so you can see it slowly draining, rather than removing it in chunks. Great job!

Developer (1 edit)

Thanks for feedback)
Yeah, difficulty is "on the edge".

Have you tried to change to Simple mode with extended battery? My fault, I need to give obvious hint to players, after several deaths, that they can do that.

Submitted(+1)

I liked it !
The game idea is very cool.
it was a bit difficult for me but I managed to progress in it.

Submitted(+1)

This was pretty creative, and I enjoyed it alot - good mechanics and atmosphere! It was a bit confusing at first, and I had very little direction. I didn't know I had to stay next to the charging station after the first puzzle, and quickly died several times before I got it. The length of the battery could've been increased just a little, because it was frustrating to have to start over so much. That being said, every aspect of this game other than the balancing was awesome!

Developer

Thanks for feedback)

Charge station - agree, need to set this more clear.

Have you tried change difficulty on Start screen? In Simple mode buttery life increased up to 20%, but game time not goes to statistic.

(+1)

That is a nice idea and superb execution for a beginner. I will look forward to Your new projects!!

(+1)

Amazing 

(+1)

Cool game

(+1)

quite difficult, and I like the atmosphere, nice game dude!

(+1)

amazing!

Submitted(+1)

Very cool idea! Well done man!