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A jam submission

EggBeatView game page

Keep the egg from falling down by throwing it to music!
Submitted by CheapGSean — 4 hours, 43 minutes before the deadline
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CriteriaRankScore*Raw Score

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please mention below any pre-made music or art assets you used.
SGM Soundfont, FL Studio Native Instruments

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Hey guys! I just want everyone who cares to know that I am aware of a new bug in hard mode where you can press the entire line of keys on either side in beat to win. I don't have time right now, but I'm planning on soon fixing it with a cap on how you can activate hits. Thanks for your patience! 


Challenging game! I included it in my Music Game Jam compilation video series, if you’d like to take a look :)


Thanks for playing! Just because the game would lag at the beginning of the song, I added in a feature in which the first beat is hit automatically for you, but it appears that there is a bug which will cancel out the hit if you also press it at just the right moment. Sorry about that! I'll try and get that fixed ASAP.


My eggs have been beat man. I want to get to my intense music dude ((67)), also you actually used the "I was done in 5 min in fl." crap for the title screen.


I know I already said this to you shut up.


dat egg bounce! xD  love it -simple but addictively fun!


Thank you so much! The egg bounce was generated by a 3-point parabola formula I adapted from here.

Hopefully, we will continue to make it into a full game eventually, with all the criticisms we've received, and from plenty of improvement of our own.


Wow! Very addictive lol


Thank you so much!


This is it. The peak of human achievement! We can can only go down from here.

Can we get a key for a reset button though? Having to constantly reach for the mouse gets frustrating.


Dang, this is tough! Have to admit, my first minute with this was really quite frustrating but there's definitely an addictiveness to the challenge. Hard mode is kinda ridiculous, it would be a traumatizing typing tutor experience for a child learning to use a keyboard XD I'd really appreciate some game speed options and perhaps the ability to click on a given square in addition to hitting the corresponding key. I had some fun with this :)


Thank you so much for the feedback! I completely agree with the hard mode sentiment, I can barely play it; I have to use a bot to test if it works. In the future, I'm planning on separating the ASDF and JKL; hit zones on screen to be able to better-tell where on either hand the egg is landing. The speed option is a good idea, I almost see it as sort of a "practice" mode.

Also, I promise this mode wasn't motivated by a bad experience in keyboarding class...