Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Neon KnivesView game page

Two of you do not belong. Only one can survive. Local multiplayer.
Submitted by cookiecrayon (@bycookiecrayon) — 5 hours, 11 minutes before the deadline
Add to collection

Play game

Neon Knives's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (Audio & Visuals)#14.5914.591
Overall#24.0004.000
Enjoyment / Gameplay#53.6363.636
Creativity / Concept#63.7733.773

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Multiplayer Type

Local

Only requires one computer

Input Type

Mouse & Keyboard

Number of players supported

2 players only

Type of multiplayer game
Versus

How does your game fit the theme?
Two players blending into a crowd are trying to take each other out. No one can be trusted.

Original Art

Yes

Created the vast majority of the art during the jam.

Original Audio

No

Didn't create the vast majority of the audio during the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Wow this looks amazing. Good job 👏

Host (1 edit) (+1)

This game looks amazing! I absolutely love the art style! The gameplay is also very interesting, even though I lost all 3 rounds playing with my friend, we had a lot of good laughs in this one. I thought my friend was looking at what I was inputting on my keyboard so I covered my hands up, and still lost. My friend said I was walking backward and forwards a lot so that's why he knew it was a human. It was absolutely fun to find and keep track of both yourself and your enemy! Our last game ended up very long though, because we had no idea where each other was, since we both were getting better at "blending in". We spent a good 10 minutes trying to find each other, so, maybe it would be interesting to prevent this kind of stalemate by adding something like a timer, or more and more NPCs walk off the screen, so it gets easier to locate each other over time. Something like that. At the end of that last game, I got impatient and began spamming the knife killing NPCs one by one and it was a sight to behold as I screamed "WHERE THE F*** ARE YOU??!?!" as my friend laughed and stabbed me and won again.

Fabulous work, great job!

Developer

Thank you for the feedback and running the jam!

Good ideas. We're also thinking of adding a play mode with a score system where it's best of 5 rounds with each round being in a different level. Killing NPCs could be worth 10pts and the other player 100pts. So hopefully there would more incentive to kill others and move around more.

Submitted(+1)

Really cool concept. Played with my colleague and got absolutely destroyed.

Submitted(+1)

So well done, i especially like the little Main Menu Animations. Very polished 👌

Submitted(+1)

This is a great submission. Congratulations

(+1)

Great job! Very well polished! Art work looks unusual and stylish

Submitted(+1)

So polished! You guys even have your own logo! I wish this game supported more players or had some other ways to tell who the other player was like tasks/assassinating ai characters. I think the right shift key to shoot for the second player caused the "sticky keys" pop-up to show which kinda blew my cover.

Developer

Thanks! We're on Mac so never even thought about sticky keys! Great feedback that we'll do an update for after the jam.

Submitted(+1)

Well it's already a perfect couch play game. It is simple fun. And the artwork was pleasing to the eye. Might be the winner of this jam.

Submitted(+1)

nice artwork gj.

Submitted(+1)

Good artwork and also I liked the game 💜

Submitted(+1)

Really clever, really well designed, great for the theme, looks amazing, a polished interface. An excellent game! Really great design that I could just replay constantly.

Submitted(+1)

its really hard at first to figure out who you are, but i guess that's kind of the point!
Really great game, similar to spy party.
incredibly polished too