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A jam submission

Tunnel AmbushView game page

Game For Movie Game Jam
Submitted by Mike44 — 3 hours, 1 minute before the deadline

Play game

Tunnel Ambush's page


CriteriaRankScore*Raw Score
Movie Interpretation#543.3994.300
Gameplay Innovation#762.2932.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

IMDb link

Movie scene description (plus video link if possible!)
I tried to recreate the tunnel scene from the movie I Robot where the main character played by Will Smith get ambushed by Robots.

Does your game or video link contain movie spoilers?

No (completely spoiler-free)

Please list any pre-made art/music/other assets that you used.
-Realistic Car Controller V3
-Sound Effects from Free Sounds
-Music from
-Starter Particle Pack
-WarFX Particle

How many members in your team?


Anything you want to say to players before they play?
In this game, you can shoot with Left Click and spin the car with the Right Click.

!! The robots can take the wheel and force you to smash against the wall so be careful !!

Changes in version 2 :
- the car is now easier to control when the robots try to control the wheel and when looking back

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Made my Top 5!


Thanks for the video.

Challenging game! I included it in my Movie Game Jam compilation video series, if you’d like to check it out! :)


Thank you. I appreciate it.


Reminds me of an old arcade shooter, wish I had a light gun to play it. I like the SFX and music. Wish there was a non steering easy mode.


Thanks for the comment and video.


Solid entry! The cinematics were nice and everything felt very polished. The gameplay wasn't that fun, but the cinematics made up for it. I especially liked the changes of the cameraperspective. I can't give you much for Audio though, because you didn't do it yourself, even though it was nice!

If you have time, it would be great if you could rate our game too! Thanks!


Nice work. I like the look. Takes a bit to get use to the handling when looking back. I'd like to be able to dodge them when they jump, but it appears they never miss.

Developer (1 edit)

Thanks for your comment. I'll try to make a new version where you can dodge them and make the control a bit less sensitive when looking back.


Sensitivity wasn't the issue, I just instinctively wanted to steer the opposite direction.