The controls feel weird. I couldn't get very far at all not even being able to finish the tutorial section. This is probably just a skill issue, however. The step like blocks at the start are hard for two reasons, the jump mechanic and its ability to control jump power, as well as the moving velocity system. You are moving too slow and often don't jump high enough making them hard to get over, and when I do the player bugs out for a few seconds before I can move again. But enough complaining about my issues with the game, it looks pretty good, and I can't say much on sound it wasn't bad, but there wasn't much there. It fit the theme pretty well though
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Monke swing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #24 | 3.750 | 3.750 |
| Visual Style | #33 | 3.214 | 3.214 |
| Fun & Game Design | #36 | 2.750 | 2.750 |
| Overall | #39 | 2.971 | 2.971 |
| Originality & Innovation | #45 | 2.786 | 2.786 |
| Audio | #49 | 2.357 | 2.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you are a monke that parkours. Go retrieve them bananas and become the monke of the jungle!
Did your team create the vast majority of the art during the 4 days?
Yes
Did your team create the vast majority of the music during the 4 days?
Yes
Any Social Media you'd like to shout out?
k3yman on twitch
Anything else you want to mention?
It's 6am bruv, I'm on the wrong side of the planet
oug?
OUGAAAAAAAAAAAA


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