The choice for J as holding the rope was very odd, required me to use both of my hands. The platforms being the same color as the floor didn't help much on jumping, plus the monkey only accelerating after holding a direction for a while, which made making some jumps harder than they should be. It has a neat foundation, but needs work. Well done!
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Super Monkey Dude's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #34 | 2.792 | 2.792 |
Theme | #39 | 3.417 | 3.417 |
Overall | #54 | 2.533 | 2.533 |
Fun & Game Design | #65 | 2.083 | 2.083 |
Originality & Innovation | #67 | 2.125 | 2.125 |
Visual Style | #68 | 2.250 | 2.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main charater is a Monkey
Did your team create the vast majority of the art during the 4 days?
Yes
Did your team create the vast majority of the music during the 4 days?
No
Any Social Media you'd like to shout out?
Twitter @LeoMarques_02
oug?
oug
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