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Skeleton game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #458 | 2.453 | 3.167 |
Engagement | #465 | 2.582 | 3.333 |
Overall | #554 | 2.281 | 2.944 |
Creative use of art assets | #658 | 1.807 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the concept of this game. It was quite engaging, but I think an in-game explanation of the controls would help. At first I just spammed left and right, waiting for the enemies to come to their deaths, and it worked for a while until I have to get my butt off to the ladder to proceed to the next level. Later levels are designed in ways that limit movement, so I had to think in advance on how I can kill the enemies without them getting to me first, which is great. This game only moves when you move, so you have plenty of time to plan ahead. Aside from that, I think it needs more variety after a while to keep the player engaged, such as different AI behavior or more movement/attack options. Rather than lots of waves of enemies, I would prefer if it focused more on the puzzle aspect of deducing enemy attack patterns. Overall, a neat concept and I feel that it has some potential. More people should give this a try!
I found this to be very fun! It's an interesting mechanic, but I found a way to cheese it pretty bad. I just stayed and the very bottom of the screen and presses left and right over and over. Still fun though!
Yeah, I eventually figured out this "trick" too. As long as no on materialized on top of you it worked well. Overall a pretty fun game.