Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Skeleton gameView game page

Names are hard. Made for the first Miziz Jam.
Submitted by FoolPeriod — 1 day, 2 hours before the deadline

Play game

Skeleton game's itch.io page

Results

CriteriaRankScore*Raw Score
Overall polish#4582.4533.167
Engagement#4652.5823.333
Overall#5542.2812.944
Creative use of art assets#6581.8072.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Deleted post
Submitted

I like the concept of this game. It was quite engaging, but I think an in-game explanation of the controls would help. At first I just spammed left and right, waiting for the enemies to come to their deaths, and it worked for a while until I have to get my butt off to the ladder to proceed to the next level. Later levels are designed in ways that limit movement, so I had to think in advance on how I can kill the enemies without them getting to me first, which is great. This game only moves when you move, so you have plenty of time to plan ahead. Aside from that, I think it needs more variety after a while to keep the player engaged, such as different AI behavior or more movement/attack options. Rather than lots of waves of enemies, I would prefer if it focused more on the puzzle aspect of deducing enemy attack patterns. Overall, a neat concept and I feel that it has some potential. More people should give this a try!

Deleted 2 years ago
Submitted

I found this to be very fun! It's an interesting mechanic, but I found a way to cheese it pretty bad. I just stayed and the very bottom of the screen and presses left and right over and over. Still fun though!

Deleted 2 years ago
Submitted

Yeah, I eventually figured out this "trick" too. As long as no on materialized on top of you it worked well. Overall a pretty fun game.