Play Bitty
The Hungry Necromancer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #183 | 3.466 | 4.143 |
Overall polish | #203 | 3.347 | 4.000 |
Overall | #230 | 3.267 | 3.905 |
Creative use of art assets | #332 | 2.988 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Another good puzzlle concept here. A lot of levels too and funny theme. One sugestions is to let the grid visible in some way.
PEPPERCORNS Lana...if it doesn't have peppercorns then it isn't Steak au poivre! Good little puzzler, I loved the transitions between stages as well!
Damn this game is actually really well made. I really like this puzzle game, it slowly progresses in difficulty and I like that the food that you need to collect always changes really nice small quality of life feature :D. The music is actually really nice as well same with the sound effects and the visual presentation of the game. Overall the game has been a lot of fun and I hope you go on to continue many more fun puzzle games like this one :P.
That was a lot of fun, solid mechanics and the puzzles were challenging but doable. I know the plot was minimal but it made me laugh so props to you on that as well.
I like the game concept and it is well polished! The puzzles are well designed too. There were a few flaws that dampened my enjoyment of the game but they are all fixable if you continue development of the game. First off, the zoomed out map is a lot of visual clutter and tends to be overwhelming, especially when the playable area looks the same as the non-playable ones. Also, I wish there was more methods to mark the map. What I mean by this is I wish there was ways to put down notes on which arrows should be locked, which fruit are already collected with the path I have now, etc. Especially in the later levels with 3 zombies, it becomes very overwhelming and I found myself moving the arrows that I had already placed down for a certain path. This problem is also due to the fact that all of the arrows start on the board and you can't move them to the side to get them out of the way. Overall though good game had a lot of fun