Nice game, really like the sounds and music, also the lighting were just right.
I just think that at the start could be at least a arrow to the right since we can't see that the map continues.
Criteria | Rank | Score* | Raw Score |
Overall polish | #315 | 2.900 | 2.900 |
Overall | #470 | 2.567 | 2.567 |
Creative use of art assets | #513 | 2.500 | 2.500 |
Engagement | #554 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Nice game, really like the sounds and music, also the lighting were just right.
I just think that at the start could be at least a arrow to the right since we can't see that the map continues.
Haha. First game to make me laugh. I can tell you spent some time tweaking the timing for this purpose.
the spikes feel a bit unfair, I can't see them coming, and I need to die from them at least once before I know how to avoid them
Honestly really good game. Though it would be nice to know you can stomp on the demons. I also found myself making random leaps of faith on that high jump that leads to the second part, as I could barely see where I was going to land. Other than that well done!
Great game! defiantly got me to play the game for a bit through difficulty alone lol. I think the difficulty might be a little too much for a game Jam but that's just my opinion. The sound was a little too loud for me, but the ambiance worked well and the controls felt nice and snappy. Adding a background would help keep my eyes interested, and the enemies felt weird to jump on at times(also have them kill the player from both sides instead of just the one their facing). Overall good game just too guess-worky and difficult. (I nearly gave up on the jump before the last spike jump!)
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