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A jam submission

Killing Demons!View game page

Kill the demons they will, but don't fall in their traps
Submitted by LeffdePeff — 7 days, 13 hours before the deadline
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Killing Demons!'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall polish#3152.9002.900
Overall#4702.5672.567
Creative use of art assets#5132.5002.500
Engagement#5542.3002.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice game, really like the sounds and music, also the lighting were just right.

I just think that at the start could be at least a arrow to the right since we can't see that the map continues.

Submitted

Haha. First game to make me laugh. I can tell you spent some time tweaking the timing for this purpose.

Submitted(+4)

the spikes feel a bit unfair, I can't see them coming, and I need to die from them at least once before I know how to avoid them

Submitted(+2)

Honestly really good game. Though it would be nice to know you can stomp on the demons. I also found myself making random leaps of faith on that high jump that leads to the second part, as I could barely see where I was going to land. Other than that well done!

(+1)

Great game! defiantly got me to play the game for a bit through difficulty alone lol. I think the difficulty might be a little too much for a game Jam but that's just my opinion. The sound was a little too loud for me, but the ambiance worked well and the controls felt nice and snappy.  Adding a background would help keep my eyes interested, and the enemies felt weird to jump on at times(also have them kill the player from both sides instead of just the one their facing). Overall good game just too guess-worky and difficult. (I nearly gave up on the jump before the last spike jump!)

Submitted(+1)

Beautiful and troll, haha. Nice game 

Submitted

Looks pretty! I'm unable to open the app on a mac. It unzips, but has an error launching.

Deleted 3 years ago
Submitted

I'm probably the only weirdo on a Mac. Here is the same error as last build.

Having same problem here on mac