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Light Speed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #12 | 3.846 | 3.846 |
Music | #15 | 3.308 | 3.308 |
Overall | #16 | 3.500 | 3.500 |
Gameplay | #17 | 3.538 | 3.538 |
Theme | #29 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm gonna say... entertaining. the reflective surfaces were nice and I could probably use a vr converter on this which would be fun (so I will keep it on my hard drive). But I also did not get the limited range thing.
Unfortunately I encountered a bug where the red spheres just wouldn't turn green after the one in the tutorial room.
I think it's the same issue where you need to get closer to activate it. It wasn't properly conveyed that the laser beam has a limited range, unlike how we expect lasers in real life to work, so it's more of a fail on my part :P
Loved the art style and the characters. I think this has potential if you wish to expand it in the future :)
Thanks, considering to do that:)
Utterly fiendish (assuming I was completing puzzles in the way you'd intended and wasn't missing easier options) and thoroughly enjoyable. Great work.
Very minor suggestions:
Thanks for playing! I'm sure that there are ways of solving the puzzles that I haven't thoroughly considered as well.
Am away from my build PC at the moment so will not be able to come up with a revised build so soon, but an option would be to run it with command line argument -vsync which is supposed to activate v-sync. I didn't realize it was easy to play using a controller (would've thought those aiming puzzles to be quite difficult) - will look to implement those options, thanks for the suggestions!
Somehow I can't get the laser gun to activate platforms. Am I supposed to shoot the laser at the red spheres?
Yes, but the laser beam's range is kind of limited so you might need to get closer