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Thanks for playing! I'm sure that there are ways of solving the puzzles that I haven't thoroughly considered as well.

Am away from my build PC at the moment so will not be able to come up with a revised build so soon, but an option would be to run it with command line argument -vsync which is supposed to activate v-sync. I didn't realize it was easy to play using a controller (would've thought those aiming puzzles to be quite difficult) - will look to implement those options, thanks for the suggestions!