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A jam entry

Little Tactical DungeonView game page »

Tile Game. No Random. Made for the Minimalistic Jam.
Submitted by Yohsk with 5 hours, 2 minutes before the deadline

Results

CriteriaRankScore*Raw score
What would you rate this submission?#44.1254.375
Overall#54.0074.250
How minimalistic was it?#163.8894.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(Edited 1 time) (+1)

Like missingrooster said, it would be nice to know how much actions cost, but otherwise I loved it! Graphics were great and gameplay was solid. Very nice!

Developer(+1)

Thanks :)
I'm glad you liked the graphics, it was honestly the first time I share any of my pixel art whith people ^^. The information panel will definitely have more informations later when I'll come back to it; and the Action Point cost will be on it :)

(+1)

That was really good! On the one hand I kind of wanted to know the AP cost of actions up front, but it adds to the realism compared to a lot of other squad-based tactics games. I'd say this is a game worth expanding in the future.

Developer (Edited 1 time)

Thank you !

When I was doing the interface I honestly totally forgot that the cost of a skill is probably one of the most important thing to know if you want to plan your turn... I'll add it when/if I come back later to this game. ^^

(+2)

I liked this game a lot. Chalenging (at least the last level) and fun. Congratulations for your first publishing. Good job!

Developer

Thank you a lot for your comment.

It's indeed my first publishing ever (well, for game at least) so I'm glad you liked it :)

(+3)

Great game!

I enjoyed this one a lot! Though I would say some explanation of what things do would be nice (though of course I know this was a minimalist game jam and I figured them out so was still a blast!)

Developer

Thanks :) Glad you liked it.

I must admit that interface and how to show information to people is something I'm really bad at... I'll definitely look for a way to add a better descriptions for skills/objectives