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Yohsk

179
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18
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A member registered Jul 04, 2017 · View creator page →

Creator of

Recent community posts

Good Job ! I really liked it.

I really like sci-fi settings and slice of life and you seems to kinda mix them both (~^w^)~ Still, I'm left with way more questions than anwsers concerning HL and X-02. I'm really curious how their relation will evolve with LYNDA in the mix.

I'll (im)patiently wait for next update (^w^) <3

Good rest and good luck with that very long Scene 4 (^^)

Thank you ! (^w^)<3

I don't know how fast I'll advance but I do plan to finish this story ( slowly but surely probably (^w^))

Really nice story (^w^) <3 <3

I love the art (^o^) It's really cute (^^)<3

I'm still not able to get the hard mode ending though (t_t)

Really nice game (^w^)<3

Really good story (~^w^)~ <3

Interesting story (^w^) I really like the atmosphere you created (~^^)~

Really nice short story (^w^) I hope Nobody got the info they wanted.

Really great ! I love the art, and the story is really touching (^^)

Thank you for writing it (^^)<3

Really well done. Meow.

Pretty nice and hopeful story (~^w^)~ Getting better, day by day.

Nice story ! (~^w^)~ Now I'm really curious about the events that made him "the fallen".

Thank you for this small fantasy tale (^w^)

I love magical girl origin stories (^w^)<3 Well done !

Nice game (^w^) 

I tested it alone in a 2 players match (~^^)~ As other said the controls are feels a bit too close for the 2 players setup, and I agree with Raptorspank about it (^^)

Thank you for making this game (^^)

Thank you (^w^)

Nice game ! (^w^)

I was a bit confused until I opened my inventory (~^w^)~ Now I'm heading back to the south with the shiny treasure (^^)

Thank you for creating this little adventure. I really like it (^^)

Really cool game (^w^) I loved just moving around, the way the ship move feels really nice.
Thank you for making this !

Thank you ! (^w^)

Good base for a game, and with story (^w^)

Someone already said it, but I would have loved a health bar too (^w^) I also didn't notice the color change for the player (~^^)~

Thank you for making this (^w^)

Thank you for playing (^^)

Nice and Interesting game (^w^) 

Most of the remarks I would make were already made by other ( (~^w^)~ a timer of time left for the encounter, more ressources or a way to have more ressource with you do better ?) 

Thank you for making this game !

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Thank you very much ! (^^)<3

Really neat (^w^)<3 

I really like the fact you can destroy tiles (even if I almost destroyed my only path to the door at some point (^^") )
Thank you for making this little platformer game (^^)

Thank you ! While there is a small hitpoints system implemented I decided to not use it (I felt it was better that way) (~^^)~  So you can't die right now. 

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Nice game ! Really good ambiance and use of assets, but really too hard for me ("^w^)
I stopped soon after getting the radar for enemies (~^^)~ ... and it still took me 15 minutes. (o_o) But the dark passage after the two sawblade in the dimlight kinda makes me stop due my low skills at these platformer games (^w^") I also don't know what are the blue jam (sorry gem) and bottle of slimes I got  (I guess they are collectible ?)

Anyways ! I don't want to be overly negative, because I think it's a really good game ! (^w^) Good job putting all that together in 48h (^w^) Sorry I didn't make it to the end (~"^^)~

Thank you for making this game !

Thank you, and Thank you for playing ! 

Each arrow id is put in an array with a limit size (10 in the demo) : Once the 11th arrow is shot, the first one is removed from the array and the game (~^w^)~ 

Nice arcade shooter (~^^)~ 

Thank you for making this little game !

Really interesting way to use multiple different assets pack to emulate different planets ! (^w^)

Thank you for making this game !

Thank you ! (^w^)

Thank you for playing and thank you for the feedback ! (^w^)

Thank you for playing and thank you for the feedback (~^w^)~ <3

Honestly I kinda saw "-" and totally missed that it could mean minus (^^") I just saw it and told myself 'It looks cool as a UI separator"

Nice and entertaining (^w^)

As other said, I kinda had trouble with the cooking pot flying around (especially when I started to lack time) and I spent wayy to much time trying to interact with the rune (I though I had to offer the food to the monolith to get a secret ingredient at first :p )

Thank you for making this game (^^)

Thank you ! Sound is indeed really scarce in this one (~"^w^)~

Nice and Interesting game (^w^) I finished the third and last mountain (~^w^)~ The lack of visibility at high speed can be frustrating at times.

Thank you for making it !

Thank you very much for playing (^w^)<3 <3

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I see ! Setting into chuck is a good idea indeed (^^)

A* si annoying to code, but I think godot has something like that already inplemented ? (^w^) ( astargrid2d ) (I don't know if you can use easily in your case though, I never used it)

Really interesting concept, kinda like turn base splatoon I guess ? (~^w^)~ 

Good choice of music too for a chill walking/painting game. I mainly walked around the docks then the forest, but mostly only had like 500 tiles in my colours after 15 minutes. I also saw sometimes the pathinding made me teleport through the water ? (^w^)

There is probably more to think to make the concept more interesting (objective and/or competitive wise), but I really like it. (~^w^)~ <3

I'm also really impressed by the large grid and turn based made in godot, I totally struggle a lot to implement that when I try to do that in this engine (^w^")

Anyways, good job, and thank you for making this little game !

Thank you, fellow scribble user ! I was about to play your game too (^w^) ! To be honest I totally had to cut the scope multiple time. The code still has remnants of health bar, ennemies, saving checkpoints, loot and random generation planned... but I'm too slow for making all of that in a week end (~"^w^)~

Anyways ! I'm glad you like it (^w^)

Thank you ! Maybe later (~^w^)~ All my free time will probably be on playing other games right now !

Really good game ! (^w^) 

I personally liked the memory aspect of it, even if it might go away if you add a lot of tile variations. But well, once the 10 or so variations memorized I don't think you can lose so I just rolled back on forth on the spikes to finish the game (^w^)

The most tricky ones were probably the 2 variations with 4 spikes in the middle, as they are almost mirror versions of each other.

I really liked playing it ! Thank you for making this game ! (^w^)<3