I thought this was a broken game it first, luckely the comments said it works. So I went into the GDD and figured it out, but you really need a tutorial, or a description on your Itch.io page at least!
The game itself is cool, matching the colors to the enemies is a nice mechanic, the pulse also, especially when it goes fast enough to match the music (if you could always make it match that would be great).
Picking the colours was hard sometimes, and seeing when an enemy hit you too, there are a lot of visual clarity issues you could fix!
But nice project, it works and it's playable :)
Play game
The Shadows Below's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The controls were a bit confusing and when trying to mix the colors together to make a new one it wouldn't work. However, once you did have the right color all you have to do is kind of sit in the same spot and let the enemies come at you and they'd die. There were no real stakes in the game and after a while there were so many enemies they blocked their own exit (since it was close to the wall, they bunched up together and couldn't move).
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The Shadows Below is a top down resource management game where you have to balance your color levels to stave off waves of enemies as you absorb all of their light sources leaving them in darkness.
Use WASD or Left Thumbstick to move
Use Arrow Keys or Controller Face Buttons to control your aura color (See "Options" in game for more details)
Extra Notes
There is some hitching when loading levels, it is worse on some platforms than others (OSX Chrome). The game has been play tested through level 3 so should load at least to that point even if it hangs for a second or two.
Game Design Document: https://docs.google.com/document/d/1v6XQpERP7oe7uz-OiC0-16rXk1WSh3jg67eQFyRmCj4/edit?usp=sharing
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