The game is quite fun and challenging! I think I had some issues with grappling mainly because I had a hard time using it as a feature to go through the levels, but I think that might be a skill issue on my end haha. The audio and visuals as well were also really nice.
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Flamingrow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.182 | 4.182 |
Audio | #2 | 4.136 | 4.136 |
Fun Factor | #2 | 4.136 | 4.136 |
Overall | #4 | 3.727 | 3.727 |
Visuals | #8 | 4.000 | 4.000 |
Theme Implementation | #12 | 3.818 | 3.818 |
Special Object Implementation | #55 | 2.091 | 2.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Collect items that change your size! The special object is a flower that propulses you high up, like a trampoline!
Comments
Challenging to clear, but fun! The unique aspect of the flamingo's neck elongating, along with the ability to swing move in addition to regular movement and jumping, is enjoyable. It reminded me of 'Umihara Kawase'. Good!
I love this game! It's one of the most original games from this jam. Congratulations! Perhaps, you don't respect the theme and the special object, but you have my respect!
Thank you, We pride ourselves on originality! Regarding the theme and special item. The flamingo 'grows' when acquiring the mushroom item, which is necessary to complete many of the levels. Also, the 'flower' acts as a trampoline. Albeit not the conventional interpretation of the theme and item, I think we incorporated both pretty well!
Wow that what team effort can give you. A really cool game with really fun swinging
I really liked how the grow mechanism of the neck was a different take than growing flowers. Neat idea, the swinging was really fun!!
Fun game in general and I really liked the music. However, one of the later levels got very confusing on where I was supposed to go. Flower object was there as a Jumpad but it did not feel like a very important part of the game. Theme of growth is also in the game but not as a main mechanic. The growth and shrinking did not feel very important compared to the swinging and retracting. Overall, Fun game to play and I really liked the swinging mechanics. I hope you make more physics games in the future
About how growth played a part on the game: It was supposed to let you both fit into small spaces for precise jumps, as traps and as status changer (Lower mov.speed and jump when you're bigger) but unfortunately we got lost on the scope of the game. XD
Level 2 is actually a level that you should go through only by being small enough.
Nice looking game and original idea. I wish there was an option to change key bindings because it was difficult to play on a laptop.
Really liked this game! Unfortunately let down by random lag spikes for me, not sure if this is affecting everyone though so benefit of the doubt. Great job :)
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