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Keep Flapping's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #91 | 3.211 | 3.211 |
Enjoyment | #113 | 2.737 | 2.737 |
Presentation | #135 | 2.737 | 2.737 |
Overall | #165 | 2.566 | 2.566 |
Concept | #235 | 1.579 | 1.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
UnknwnDev
Software used
Godot, Krita, Bosca Ceoil, Itch.io app
Use of the limitation
It is a endless runner where if you stop you die
Cookies eaten
Wait we are supposed to eat cookies
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Comments
Highscore: 15
Haha! I have always sucked at these kind of games.
Good work with the game! :)
loved the Music and the art was nice too - the collisions could be a little more forgiving though
best of the flappy entries
Awesome recreation of a classic! I would only suggest making the collision more precise.
I scored 13, sorry dev : )
Nice Flappy bird, the pipes felt like they need to be more forgiving. With the high score how did you make it store highest score even after reset?
I made it so when every time you get a higher score. It saves the data in a file and pulls that data and puts it in the game.
is the data file on the players location computer?
I ended up getting the hosted firebase data storage working but still very curious about the local way to keep scores or fastest data.
Yes the file is locally. With Godot you could store files on users local computer with user://filename.save.
thanks for taking the time I try to learn as many new things each jam this is helpful :)