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(+1)

I made it so when every time you get a higher score. It saves the data in a file and pulls that data and puts it in the game.

is the data file on the players location computer? 

I ended up getting the hosted firebase data storage working but still very curious about the local way to keep scores or fastest data.

(+1)

Yes the file is locally. With Godot you could store files on users local computer with user://filename.save.

thanks for taking the time I try to learn as many new things each jam this is helpful :)