Everything is pretty solid! Would have played longer but never found a key
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Dangerous Cave of Danger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #7 | 3.818 | 3.818 |
| Enjoyment | #16 | 3.545 | 3.545 |
| Overall | #17 | 3.591 | 3.591 |
| Presentation | #24 | 3.727 | 3.727 |
| Concept | #43 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sannyix - everything, Xej008 - other stuff
Software used
GMS2, lmms, Audacity
Use of the limitation
Very Rogue Like it is. Procedurally generated caves, permadeath,... YES!
Cookies eaten
0 I think. VERY SAD TIMES!
Comments
Good visuals, very good use of limitation (it's really a roguelike for me) and also funny sounds!
For me there was a lack of feedback when hitting enemies an dash mechanic felt useless (because of a dash used in attack itself)
Good job!
Enjoyed the game, as others have mentioned I found it hard to keep track of my hp and bombs etc. I also couldnt find enough keys on one level to get through the door after killing all the enemies.
Multiple enemy types and the way that they show they are going to attack was good.
This is a cool looking game, the lack of sound effects and special indication gives the feeling of the classic pixel game style, but that makes it hard for me to notice changes on the left panel while what is happening in the game world is real-time. I still enjoy it. Nice game!
Loved the artstyle, reminds me of those old pc games, the music felt a bit random and some sound effects could make the game feel much nicer, loved the variety of enemies and the procedurally generated levels!
Looks good and the music fits the theme very well, there are some small improvements to be made like sound effects and enemy recoil, but overall this is a good submission. Good job!
The art is really good although some more SFX would help the game feel by a ton. Like it :)







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