Play game
Zoom Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #19 | 3.462 | 3.462 |
Presentation | #26 | 3.154 | 3.154 |
Overall | #29 | 3.019 | 3.019 |
Concept | #31 | 3.077 | 3.077 |
Enjoyment | #41 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Colin Stuart
Software used
Unity 2019, Affinity Design, and Affinity Photo.
Use of the limitation
I set the game inside a single room with walls as boundaries and a poorly doodled bedroom top down view in the background.
Cookies eaten
Zero. But I did drink a chocolate milk at one point.
Leave a comment
Log in with itch.io to leave a comment.
Comments
The art is cool and the about tab on the main menu is hilarious haha
The art looks great and the handling is great once you get the hang of it, hilariously chaotic when you don't. It's one of those things that just feels good to play, well done!
I love the doodle art style of this! The zoom is no exaggeration, I had fun playing it.
Fun game, I like how it feels to control and move in the ship. I think a racing game using this engine would be fun.
I wasn't too sure on the main objective of the game, so I just kept shooting the asteroids xD. Controls are a bit difficult at first, but become easier to manage over time. I really liked the design!
Yeah, I definitely thought I would have more time to complete this but hey I had a lot of fun trying to even make it work at the end.
Thanks for your comment and I'm happy some joy came from shooting asteroids :)
I liked the art!! Was fun to play too -nice work!! :D
Thank you!
The Zoom Room did have a great experience of fun! I liked how slidey and fast the ship could go, but maybe a back (down arrow) button would allow for more satisfying controls. I also really liked the art style, doodley but clean!
Thank you! That was the same input my partner had and I wish I could have added a 'slow' break back button.