love this concept!
biscuitcrow
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Awesome! Just played it I couldn't pass what presumably is the last level (the one where the narrator is out of spikes) because haha my control skills needs work but I really liked it! Something about the movement control is quite satisfying and smooth to use. The music restarting was not ideal but it's just game jam things. Saw your other comment reply, I think to have the sound not repeat you can make it such that the thing playing the music persists even through scene reload? This is the Unity way, sorry I'm not familiar with Godot at all.
Haha, you're completely right I was like oh god, I'm out of time to do a proper tutorial level well guess I'll draw a cursor on the sticky notes and cross my fingers for trial and error! The original story concept was that the bug would make the post its too heavy and it would fall off the wall, alerting the room's occupants(defeat), but I didn't know how to make a cutscene like that in this time frame. Thanks for the feedback and the kind comments!