Play game
Gamera's Binding's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.857 | 3.857 |
Use of the Limitation | #1 | 4.143 | 4.143 |
Concept | #2 | 3.929 | 3.929 |
Enjoyment | #6 | 3.500 | 3.500 |
Presentation | #9 | 3.857 | 3.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DevNugget - https://www.youtube.com/channel/UCNQVsztZ-M3NjD6ulxtSKWw
Software used
Godot Game Engine
Use of the limitation
When ever you die a Necromancer (more info in the game page) revives you but with a certain debuff and the debuff changes every time, beat the game with more debuffs and more points but with a high chance to lose the boss fight or play it safe
Cookies eaten
69 (for real)
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Comments
Very cool and fun idea and amazing execution! Loved it!
Thank you so much!
This Game is good because you eat 69 cookies :)
thanks haha! I saw that option in the submission page so i actually had to
I like the concept a lot, graphics were nice and simple too! The boss at the end felt a little too hard to beat, but that could just be me. Very good!
thanks a lot for the feedback! Yeah I felt it too, it's my first time working with state machines and stuff and I didnt have too much of time to play test with others 😅
Really cool use of the limitation with the debuffs! I like the art style too!! Awesome work!!
thanks a lot ma dude!
looks good and the debuff idea is great
thank you so much!
Great game! The debuff idea was very smart I liked the graphics and everything about this game. I also checked your youtube channel and I found the videos funny and cool.
Thank you soo much for the feedback! Means a lot!
Effective concept and good polish ! I read it's your first game jam so big congratulations !
Thanks a lot! 😄
Effective concept and good polish ! I read it's your first game jam so big congratulations !
Very good implementation of the limitation I really like it, and the right click feels really nice to use, I found myself trying to zoom through the level as fast as possible using it :D
Thanks a lot! Really glad you enjoyed it!
I like the use of the limitation, feels very rogue-litey. I think an easy area for improvement would be the platforming, the jumps can feel kind of high although you can't enter new platforms from below, and it doesn't feel like there's any coyote time if you walk off a ledge while jumping
Coyote jump is something i really should add in the future, the time crunch with my time zone and school it was hard to implement what i really wanted to add.. Thanks a lot for the feedback! *p.s : this is my first game jam so im not the best at time management* :D
This was a fun game! Controls were really smooth and I loved the look and style of the game. The death mechanic was quite interesting and I liked how it affected the gameplay somewhat but not so much as to make it near-impossible.
Thank you so much for the feedback! Im glad you liked it!