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Pokopish

270
Posts
2
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44
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A member registered Jan 18, 2019 · View creator page →

Creator of

Recent community posts

Thank you!

Thanks a lot! Glad you enjoyed

Thanks for playing!!! Glad we got all that stuff crammed in there in time ahaha

I spent a lot longer with this game than I thought I would. I got stuck after unlocking all the areas after getting 75%. From the achievement titles I couldn't figure out what else I could have done, but otherwise it was a very enjoyable experience

It's a pretty solid strategy game, but for the scale I feel you get a little too many options, it makes the game a bit easy. The tiles coming in at the start is a nice touch!

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Against your wishes I played for at least a couple minutes ;) Good game for your first published work! Keep at it!

I had such a good time with this! The voice acting, visuals and gameplay create a really nice blend. It's not too challenging, but that isn't needed here. Some of the possible answers had me smiling :)

Gorgeous artstyle and the game feel was also pretty on point. The camera being so small definitely led to a lot of frustration though and there were a ton of tutorial signs which I started skipping, which then in turn led me to miss some actually important information. 


Again, very very nice art!

Getting more of a feel for the map each run is fun! It was unfortunate that my last run ended with a crash, when I was very far in the game. Maybe it would be good to add a checkpoint or maybe some more optional collectibles?

I feel like this concept leave a lot to be explored but I see the potential in your game. It was pretty enjoyable!

Driving around and getting used to map is a lotta fun! There were some times when the physics royally screwed me though but the crash sound effects make up for it.

Really really fun art and I did enjoy running around the beach for what it was! As a toy it's quite fun. I was going to give feedback about the music not looping but when it stopped I noticed the sounds of the waves which was a nice surprise :)

The color palettes were very fun to see! It was quite difficult to get to 30 for me. The character impeding your vision was interesting, I'd like to see more done with that concept.

Hey thanks! We're also neighbours in the enjoyment ranking coincidentally!

Thanks for playing! 

I'm also very glad with how the game ended up aesthetically! Thank you!

Thank you for playing and letting me know! Good to hear

Thanks for the compliments! Glad to hear it ran fine

Thanks for playing, glad you enjoyed

As intended :)

Hahaha we said the same thing when we came up with the design

Thank you for playing !

Hmmm I believe it was after about 5 levels? I'm not completely sure and I don't seem to be able to replicate it.. 

Thanks! Gab did a great job on the music indeed

Thanks for the kind words! Indeed the enemies could have had a bit more telegraphing, if we ever update the game that's probably gonna be a priority :)

It's a relief to hear it all works !

Hmmm, and you had a filled blue orb in the top left of the screen? You need those to switch gears

Glad to hear positive reception for the gears!

Thanks for the kind words and yeah I really like seeing the different ways people deal with the AP orbs and enemy patterns :)

Thanks for playing! Glad to hear the gear change mechanic fits the gameplay well!

Yup, it was B. for some reason the chain wasn't long enough to get it normally to I had to get a running start, then grab it for length.

Thanks for the kind words! I'm glad we spent time playtesting the game seriously, one of the products of that was the enemy flash :)

Thanks for the detailed feedback! Glad you had a good time with the game!

Very cool concept and love the execution! I'm not sure if it was intended but the start of level 3 felt very janky, I barely couldn't reach the first length upgrade so I spent 5 minutes trying to get enough momentum to grab it. Otherwise super cool game!

I can see potential in the concept! I seem to have broken the game a few levels in however, not sure if it was my fault or not but I can't progress.

It was quite hard to control but the premise seems interesting! Some more forgiving jump arcs or object placement would help a lot

Very lovely art for everything! Though I had no idea what I was actually doing. Some more info or a tutorial would be greatly appreciated

Super cool experimental visuals! the way the three characters are laid out are a bit difficult for me to keep track of, but I'm not very good at these games :)

Glad you enjoyed!

I see potential in the concept and the three flaps and screen transitions are pretty nice, but some of the traps seem very unfair and it's quite annoying to have to walk all the way back when you die every time. Keep it up though!