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A jam submission

AstrophobiaView game page

Submitted by Ghost Potato — 4 hours, 7 minutes before the deadline
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Astrophobia's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#862.1672.167
Use of the Limitation#872.5002.500
Overall#982.2082.208
Concept#1002.1672.167
Presentation#1052.0002.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Banan

Software used
Unity

Cookies eaten
2

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Comments

Submitted

I noticed quite a few oversights. If you fly into the spaceships flying at the side, they bounce you way ahead of the space station you need to land on. It's also pretty easy to miss the space station. The game over screen text also extends past the screen. Also, once you miss the space station and fly into the void, there is no in came reset button, so I have to manually refresh the browser page.
Also, with the benifit of hindsight, maybe reset at the start of the level would have worked better.


Becides from that, it's okay. I didn't had that much problem from the controls, even though it it a littl e hard to dodge. The ontrols as it is can work if the levels are buult around it.As it is, the inability to turn easy makes it hard to make hard turns in order to avoid the astorids.


The music and art is nice.


Yeah, that's all I have to say at the moment. I apreaciate the effort. May you learn from this experice.

Submitted

The goal is pretty small and the controls are unwieldy, but this seems like a good start to a great game. I've seen a few space jetpack games this Jam, like my own, and I enjoy seeing how everyone implements it differently. Keep up the good work

Developer

Thank you!! i really appreciate it

Submitted

It's a little confusing when you first appear in the game, but I really like the idea of controlling with a jetpack. a little bit like what we did,odanko the atmosphere and the pitch is different. If you work out a more friendly start for the players and show them the goal, then you can get an interesting project!

Developer

thank you! I will continue working on this haha

Submitted(+1)

I think i got lost in space in your game lol.  the jet pack is really cool. good game. 

Developer(+2)

thanks i really appreciate it haha yea the ships were supposed to keep you inbounds but i guess it didnt work :/

Submitted(+1)

Well done!

I like your artwork, although its blurry, which could be fixed by having maybe point filter on the asset. Also the music fits the game.

The spaceships doesn't really work as a boarder as you can go through them and I often found myself flying into space and I couldn't find my way back, so maybe add box colliders around the game space.

Developer

ok thank you for the feedback! i forgot to tag the spaceships as enemy so they would kill you but yea i tried my best haha thanks for playing!

Submitted(+1)

It's a very hard game, probably could have used a bit more telegraphing or zooming out so you can see stuff before it hits you. Quite punishing to be sent back to level 1, too :p

As well, some of the sprites seem to have linear filtering instead of nearest neighbour filtering, making the pixel art blurry~.

Nevertheless, the game works well enough and the core gameplay loop is functional. Thank you for submitting~!

Developer

thank you very much for playing it and thanks for the review I will continue updating and will prob add  checkpoints every 3 or 4 levels haha

Submitted(+1)

+Great concept
+Enjoymently hard game
+Intresting character's moving

~Limitation saved: Space
~Some sprites good, some sprites bad

-When you go in the main menu, new music starts to play, but old doesn't end
-Losing and restarting at the first level seems too hard to play

Developer

thank you very much a couple people are saying it’s a bit punishing so I’ll add checkpoints when I add more levels thanks for the review!

Submitted(+1)

I like your comment layout, short and to the point, no need for a whole essay.