very cool game , i so like the concept and the game play and especially the arts
Play game
MonoDungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4 | 4.273 | 4.273 |
Overall | #8 | 4.045 | 4.045 |
Presentation | #14 | 4.000 | 4.000 |
Concept | #16 | 4.091 | 4.091 |
Use of the Limitation | #21 | 3.818 | 3.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Andrew Ashbaugh and Lauren Sharpe
Software used
Unity, Piskel, Visual Studios, Bfxr
Cookies eaten
Andrew - 8, Lauren - 5
Comments
Overall, I really liked the game. I also really liked the 8-bit Bach Cello Suite No.1. Great job!
I played till 'Good Luck' and then got stuck at the gate without the key. I think you forgot a lava pit there so there was no way to restart.
Very nice use of the theme. I love the whole effect of the unveiling of hidden paths using colour. Nice, relaxing music as well!
Controls feel good as well, intuitive stuff.
I am a Linux user though, so I had to play the game through Wine. Works fine, but closing the game is a bit difficult. An ingame option to do so would be nice (like pressing ESC and selecting quit or something like that).
Anyway, good job!
Awesome game! very nicely done!
I think the movement seems a little too floaty for a tight platformer like this, and sometimes I get stuck on an edge of a block. And the game looks a little too dark, though I don't know if it's just my screen setting or not. Overall a great idea and concept! would love to see more if you decide to work on it more.
Thank you!
Great game! The fireballs feel a bit cheap though, especially in the bat level.
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