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A jam submission

Crystal RabbitView game page

A game made for Mini Jam #181 - Rabbits
Submitted by SerchiiDev — 23 minutes, 20 seconds before the deadline
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Crystal Rabbit's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#422.6672.667
Concept#443.0833.083
Overall#592.6042.604
Presentation#652.5002.500
Use of the Limitation#682.1672.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
SerchiiDev

Software used
Unity, LibreSprite, PiskelApp

Use of the limitation
The player is fragile to any friction with other animals. If any animal touches him, the player will die.

Cookies eaten
Lots of toast

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Comments

Submitted

This was neat! Loved the lil rainbow power bar in the bottom left, and you definitely nailed the limitation. I liked how consistent the other animals movements were, almost made it feel like a deadly and heavily themed golf course, which is pretty in line with the mechanic. Nice work with this one! 

Submitted(+1)

Fine (little rage) game, something between golf and platformer. The mechanic is nicely implemented and I did not see any bugs.

Submitted(+1)

nice concept! I'm literally sweating from playing this game, but I suppose it's just my skill issue.

Developer

Thank you very much! 

I think I made the game a bit difficult, especially in the control because I also find it a bit difficult to play it haha

Submitted(+1)

Bunny golf! What’s the par? Gotta say i was not expecting a golf game. One thing I would recommend working on in the future is coherence of visual assets. For example, the bunny and the bird are flat, unshaded, while the ground tiles are a lot more detailed. Having flatter ground tiles or more shaded character sprites would lend to a stronger presentation.

Developer

Thank you very much for your feedback!

For the sprites I actually used references from other animal sprites that I found and animated them as I could, since I don't have much experience with pixel art.

The same with the tiles, which is the first time I implement them in a game and I designed them thanks to a tutorial I found on Sunday haha

I will try to improve my pixel art skills for the future, thank you very much :D

Submitted(+1)

The feedback when you hit the frog is very good! Nice game!

Developer

Thank you very much! I'm glad you like it :)

Submitted(+1)

i liked the game, the jump feels like just 5% short always, keep clipping corners and just a small increase would clear basically like all of the failed jumps.

Developer

Thanks for your feedback! :D

Yes, I feel that the jump should be improved a bit more.

I will see if I can modify it in next updates.

Submitted(+1)

Cute game with lovely graphics, but the jump is a bit tricky to master.

Great work!

Developer

Thank you so much! 

I still find it a bit frustrating to control it hahaha, I'll have to modify it.

Submitted(+1)

Cool concept, but I think the 3rd level is missing a next level trigger.

Submitted

you need to grab the carrot from the other end of the stage first

Developer

Thank you very much! 

Yes, to finish each level you must collect the carrot first. The truth is that I haven't added an indicator that shows that you still can't pass because you don't have the carrot. I had thought about it but due to lack of time I didn't get to add it. I write it down for the future :)

Ohhhh, I got it, thanks! The levels were designed really well