Bunny golf! What’s the par? Gotta say i was not expecting a golf game. One thing I would recommend working on in the future is coherence of visual assets. For example, the bunny and the bird are flat, unshaded, while the ground tiles are a lot more detailed. Having flatter ground tiles or more shaded character sprites would lend to a stronger presentation.
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Thank you very much for your feedback!
For the sprites I actually used references from other animal sprites that I found and animated them as I could, since I don't have much experience with pixel art.
The same with the tiles, which is the first time I implement them in a game and I designed them thanks to a tutorial I found on Sunday haha
I will try to improve my pixel art skills for the future, thank you very much :D