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A jam submission

The VaultView game page

Submitted by arshia80 — 28 minutes, 22 seconds before the deadline
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The Vault's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#24.4674.467
Use of the Limitation#24.4004.400
Overall#34.3004.300
Concept#44.2004.200
Enjoyment#44.1334.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
I worked on this game alone. You can view my LinkedIn page using this link : https://www.linkedin.com/in/arshia-hoseinmardy-5712b0217/

Software used
Unity Engine and Photoshop

Use of the limitation
By literally using buttons that have dual purposes

Cookies eaten
Nothing really, I need to watch my diet :)

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Comments

Submitted

Gameplay was solid, and cool aesthetic, would have liked some bg music though. I feel like I got pretty lucky with some of the later puzzles, and the timing mechanic puzzle solving was intersting, but not in itself challenging without more of a penalty. This is especially true of the time two at once puzzle that doesn't lock you out. Because you aren't locked out, there's no reason to try to actually time both of them at once, rather you can just choose one or the other at random and time that one and see what happens.

Some way of acknowleding or enforcing a more structured approach would be nice to emphasize the puzzle aspect. Tracking the number of button presses for instance. Or having a limit or par score for each puzzle. Something like that.

Loved the art style. And you really made the limitation the core of the gameplay, so well done there.

Submitted(+1)

Great puzzle game and nice graphics!

The moving slider felt a little too quick, other than that, it was great!

Submitted(+1)

Damn, my game threw a jscript error when I clicked the good guy ending :( didn't seem to happen for others though, interesting. 

Nice puzzles! I feel like the length was just right. Throwing in a choice at the end was a good decision too. Nice job

Submitted

Really great puzzle game! But what really got me hooked were the multiple endings. I'm going to follow you with the hope that you'll show us the secrets of that vault!  

Developer

Thanks for the wonderful comment! I wanted to explore the endings more but ran out of time. Hopefully, I can finish it someday.

Submitted(+1)

Creative game! Like the puzzles, good job.

Submitted(+1)

Very cool! Great use of the limitation, and I really liked the earlier puzzles. Reminded me of the Lights Out game I had when I was a kid!

Submitted

A very interesting and stimulating game. Liked the art, the sounds and the opening.

I think the puzzles that require you to time the button presses are a bit weaker than the puzzles at the beginning of the game. I Just really liked the idea of controlling both sides of the puzzle with the same button, it worked really well in the earlier stages :)

Developer

Thanks for the feedback. I'll make sure to add more puzzles like the first level if I continue the game.

Submitted

Really alone? I really liked the art, the puzzle design, given the time limit you did a great job, I love it.

Developer(+1)

Thanks for the comment, actually this is my first jam which I participated alone

Submitted

Very beautiful pixel art, interesting puzzles, and a great story. Man, this game looks fantastic. The puzzles really gave me a lot of joy, thank you, it was very engaging!

Developer

Thanks for the amazing feedback!

Submitted

Really good job! The puzzles are so good and really challenging.

Art style and gameplay is great. Very well polished for a game made in 72 hours

Great Job 😃

Developer

Thanks for the feedback!

Submitted

Pretty awesome! Love the interpretation of the limitation, very creative puzzles that requires you to pause even when you want to just spam a whole bunch of buttons till it gets the required results (monkey brained and is the exact method I use to solve rubix cubes xD)  Very polished game overall. 

Developer

Thanks for the comment

Submitted

Great art, very polished. The puzzles are clever and challenging, and I like that they changed style every few levels. Impressive for a weekend.

Developer

Thank you very much!