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Try Again!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4 | 3.900 | 3.900 |
Overall | #14 | 3.275 | 3.275 |
Concept | #15 | 3.250 | 3.250 |
Enjoyment | #21 | 2.950 | 2.950 |
Use of the Limitation | #25 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DevLazy (Coding) , eFko (Graphics) , Deiw (Music) , Berkys (Concept)
Software used
Unity, Aseprite, Blender, Rider , FLStudio
Use of the limitation
In game levels are 16x16 labyrinths.
Cookies eaten
Too many.
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Comments
Lovely art, not annoying bg music and fine control feeling. Good job!
Tried again and again but found only one artifact 😢
I really liked the look and feel of the game. Great job with the level designs
Thank you for comment. Glad to see everyone is enjoying this game. 🙂
please don’t ever put “exit” buttons in a web game. they don’t close the tab, they just freeze the game and make it impossible to try again without a full refresh. exit buttons are just bad design in general; players can see the close button or just use system shortcuts anyway! but especially in a web game, they’re an antipattern
you have partial controller support — the player can move with the left stick. but there’s no way to jump
i couldn’t actually see the gameplay very well due to its low contrast. with the floors and the walls both being nearly black, i couldn’t get very far. it’s as if the player is expected to play with their brightness on max or something
having gone back in: yes, it is significantly easier at max brightness, albeit painful to the eyes. more contrast would help a ton
Yeah that exit button is quite redundant i realized that later but left it there. I am too used to making desktop games 😄. That brightness problem didn't even occured to me. Well lesson learned for next time. Anyways thanks for playing!
Thank you for your comment, I took it to heart and went straight to update the game in the jam for the first time. I hope you'll give it another try and possibly tell me if it was worth it! Thanks and I'll get to yours in a minute.
it’s so much easier to play, so much easier to see, thank you so much!!
i love the fast-restart with R on the keyboard rather than having to swap to mouse too, glorious!
Enjoy and thanks
really good labyrinth game, cool art and obstacles
Thank you for comment.
Wonderful style on this game! I love the art and feel! Great job !
Thank you for your feedback! 🙂
i like the style of the game! pulled me right in. I like the death sound lol
Thank you for your kind comment 🙂
We gave it our all.
Artwork looks great. That grunt noise is now my text notification sound. REALLY hard. I swore a lot.
Also, I might suggest a keyboard key to let me restart. Switching hands from keyboard to mouse every time I die got straining.
Thank you for your comment. You're right about the R as a restart it would definitely be better. It'll be there next time. And I'm glad I'm not the only one cursing at the game 😀
Stepped on a spike, fell down a pit, 10/10 would Try Again ;D
I had the same feeling when I was testing :D
Good art, nice game :)
Thank you for your feedback :)
The game looks good, but I didn't get the main challenge
Thank you for comment.
Something just for you 😀:
You play as Mohamed, he is an archaeologist,who set out to search for hidden artifacts.
But there are a lot of pitfalls and surprises in his way... Can you help him?
🙂
Wonderful game. Nice graphic and gameplay
Thank you for nice comment. :)
Incredible job on the look and feel of the game, I loved the sound work too. Really great job this is an awesome little game. The pesky trap door always opens up when I'm mid jump and swallows me up :P
Thank you for your feedback :)