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eFko

66
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7
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6
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A member registered Jun 09, 2018 · View creator page →

Creator of

Recent community posts

I like it, it’s not bad at all such a nice side scroller prototype! Of course, there are things that could be improved, but that’s the case with every jam game.

I’m curious, how much actual time did it take you to make this? For the next jam, I’d also like to try Unreal, so if you have any advice or tips on what to avoid, I’d appreciate it!

Overall, I rate your game positively :) Great job!

Thank you so much for your feedback! We’re really glad you enjoyed the pearl battles and the tension with the timer. Happy you found the ending satisfying too. Thanks for playing!

This game is simply unreal! Great graphics, good idea, but what bothers me is the AI—it turns against me and tries to stomp me even when I’m behind another character. Still, definitely great work!

I jumped right into this game because it’s about a boat, and I was curious how someone else tackled this theme and the physics. The VFX and environment are absolutely top-notch. The music fits in beautifully as well. What bothered me a bit was that when I was going down the river, I didn’t know where to go—the trees got in my way and confused me. Anyway, great job overall!

Yoo, this was a ride! Really nice. I’ll definitely play it again—adding it to my collection! Great job!

This little game is great—I really like the visual style! :) Well done!

Not bad! The pixel art was made by AI, if I noticed correctly? The post-processing is probably a bit over the top, but it was fun. Definitely great work overall!

I’ve always enjoyed these connecting and science-themed games, so I had a great time! Really nice aesthetics and music! Very well done!

As a platformer developer, I jumped right into this game :) I would definitely work on the camera—when the character falls down, there's an offset. The graphics from the assets are really nice. So if I had to rate the programming side, I’d suggest improving the camera, the jump, and the jump out of the water—I got stuck there :) Otherwise, good job!

Now I'm not sure what you meant, guys—I saw your profiles and your previous projects, and I'm still looking at this game :D One thing, when I launched the game, I have a 21:9 monitor and the blurred background got stretched a bit. Secondly, I had absolutely no idea where to go :D I liked the mouse the most! Good job guys!

An interesting logic puzzle! The graphics are simple, but the ghost mechanic is really well-developed. Great job, guys!

This doesn't look bad at all! I really like the game, and I especially enjoyed the mechanic of adding a perk after dying. As soon as I started playing, I thought, "This is going to be a chill game," but it turned out to be anything but! I probably clicked my mouse to death :) Great job, well done!

Thanks for the feedback! Yes, the game loop is a bit simple and lacks some action, but we aimed for more of a casual game vibe :). Thanks again for playing and for your comments!

Thanks for the comment, it's done on purpose, there is a pretty high ground collider check. 

I don't know, I tried to download opera and replicate your problem. But unfortunately without a single problem with any slowdown or lags.

Wow! RTS for gamejam is a bit tricky. Are you going to develop it further? I'll definitely add to the collections and wait for updates! Great job!

That's great! My first game jam was almost something similar. Very nice execution! Are you going to try to improve the game after the jam?

Another beautiful minimalist graphic and another fun game loop :) Really nice mini-game, well done!

I like that! Great little game! Amazing minimalistic graphics and easy to understand controls. One of the best in the jam!

This is not a bad game loop at all! You should definitely consider developing it further, even after the Jam. I really like it!

Not bad, but the controls were a bit challenging to use. The X - Z bindings on a QWERTZ keyboard made things harder. I know how to switch it to English ;) but I noticed you can jump with the up arrow , which was a nice touch. It could be cool to have a toggle between the owl and flight mode on up arrow as well. Sometimes the hit collider bugged out during attacks, but overall, it's a fun game to relax with!

Thank you for the feedback! We're glad you enjoyed the graphics. We'll definitely take your thoughts on the objective into consideration as we work on expanding the gameplay and adding more depth. We appreciate your support!

Thank you! We're really happy you liked it. Your feedback keeps us motivated to make it even better!

Thank you so much for the awesome feedback! We're thrilled to hear you enjoyed the mecha vibes and the smooth gameplay. It's great to know the balance between challenge and puzzle worked for you. We really appreciate your support, and we're excited to keep improving the game!

Thank you so much for playing and for your kind words! We're really glad you enjoyed it. We're definitely planning to add more content, including new levels and enemies, so stay tuned for future updates! Your feedback means a lot to us as we continue developing the game!

I hope the uploaded patch helps :)

Thank you for comment. Glad to see everyone is enjoying this game. 🙂

Enjoy and thanks

Thank you for your comment, I took it to heart and went straight to update the game in the jam for the first time. I hope you'll give it another try and possibly tell me if it was worth it! Thanks and I'll get to yours in a minute.

Thank you for comment.

Thank you for your feedback! 🙂

Thank you for your feedback :) 

I had the same feeling when I was testing :D

Thank you for your kind comment 🙂

We gave it our all. 

Thank you for your comment. You're right about the R as a restart it would definitely be better. It'll be there next time. And I'm glad I'm not the only one cursing at the game 😀

Thank you for comment. 

Something just for you 😀:

You play as Mohamed, he is an archaeologist,who set out to search for hidden artifacts. 

But there are a lot of pitfalls and surprises in his way... Can you help him? 

🙂

Thank you for nice comment. :) 

Thank you for your feedback :) 

Thanks for the comment. I tried to make the graphics as best I can, but I'm not a graphic designer, so it's not perfect. 

Oh boy, that was a real hoot!

The movement and fighting system was smoother than a freshly shaven leg. And can we talk about those animations? They were so good, I'm pretty sure I saw my cat nodding in approval.

But if I had to be nitpicky, I'd say the start-up menu was a bit too flashy for my liking. I mean, I want to save my eyesight for the game, not have it blinded by a moving disco inferno!

All jokes aside, you guys did an amazing job. Keep up the great work!