Play game
Final Fight (Mini Jam 136)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #14 | 3.333 | 3.333 |
Overall | #28 | 2.833 | 2.833 |
Presentation | #28 | 2.800 | 2.800 |
Concept | #31 | 2.800 | 2.800 |
Enjoyment | #32 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me, @ddolgov, and free assets makers
Software used
Godot 4, Piskel and Photoshop for sprites
Use of the limitation
All sprites (except UI) 16x16 resolution. Also viewport have 16x16 tiles resolution.
Cookies eaten
Apple pie: 2; Choco-Pie: 9
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Comments
Solid prototype, but combat has no feedback. Good job though!
Yeah, unfortunately it spoils a lot of things.
Thank you for playing!
really fun platformer, its hard to not lose an hp while fighting but the upgrades menu didnt work for me
Thank you for playing! The upgrades menu should open after 1st boss.
Solid mechanics here. This is the start of a fun platformer. I think some feedback for the enemy would go a long way. (Knockback, hurt animation, etc). I couldn't tell if I was actually damaging enemies until they disappeared.
I'm really impressed that your godot 4 web export runs so nicely. It's a very cute game, I think if you had thrown some sounds in there it would have really taken it to the next level. Great job :)
Despite all the issues I found the game enjoyable. The assets are well put together. It really is a shame, that there isn't any indicator of hitting enemy, that's a little confusing when fighting skeltons. Also viewport settings make the game really hard to navigate sometimes.
With a little bit more polish this could be really good game
For being made by a single person, it's not bad at all. Congratulations!
Maybe it's my own problem, but the dimension of the game view is inappropriate.
Yes, I made a mistake in the settings of viewport on itch, fixed it. Thank you very much!
Middle platformer, not bad. Cool graphics.