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No-Gun Shotgun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #26 | 3.889 | 3.889 |
Concept | #28 | 3.778 | 3.778 |
Overall | #47 | 3.417 | 3.417 |
Use of the Limitation | #70 | 3.000 | 3.000 |
Enjoyment | #72 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jakub Tomšů (@jakubtomsu_)
Software used
Godot as a game engine, Krita for drawing and Github for source control.
Use of the limitation
The shotgun serves as a core part of the gameplay - player uses it to activate turrets, kill enemies and also for mid-air shotgun-jumping.
Cookies eaten
Unfortunately none...
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Comments
Really eye-catching visuals. The gameplay loop of running around, moving, and activating turrets didn't quite click for me. Maybe introducing more turrets and turret types early on could make things more interesting? I just placed it right next to the terminal every time.
Thanks for the feedback. I definitely wanted to implement more turret types and also multiple enemy types, but I just didn't have the time :( Thanks for playing though, hope you enjoyed it at least a little!
The art is so cool! A very well-made game!!
thank you <3
Good game.
<3
To much text, I don't want to read so much but other than Its pretty cool.
Solid entry with great art and animations in a minimal style. The mechanics are interesting and the game is fun to play. The only thing I would say is that there are a bit too much text to explain the mechanics and I think it would be easier to get it with a suite of images and the key to press to use that.
Except that it's a very good game, nice job there! And you reinforce my wish to try godot :D
Very well done!
Hey, thanks for the kind words! Using images for the tutorial sounds like a good idea :)
You should certainly give Godot a try, especially with the 4.0 coming out soon!
The art is very good and the management mechanics are entertaining, but sometimes it depends on luck to get coins for the next turret
It feels a bit hard to get around and it feels like I'm fighting that more than I'm fighting the demons coming to break the computers. Very interesting concept though, I like it.
Pretty tough but one of my favorite games of the jam. Will definitely be playing this one more! The controls felt nonstandard and were a bit to get used to would be my only complaint.
really fun and I love the art
That's awesome to hear, thank you for playing! :)
Awesome art and music
Thanks!
Although the game is very hard for me, it is extremely fun and immersive. The art looks absolutely gorgeous and the sounds fit the game. Overall a very well done piece of work! 🔝🔥
Glad to hear you like it☺️
Game looks fantastic, love the colors. The song is also quite the banger. Thought the game became too hard too fast when you have to defend multiple machines while avoiding enemies, collecting coins and purchasing ammo. But the art, music and sfx are absolute gold 👌.
Yeah you're totally right. I didn't really have time to do a proper balancing of the game during the jam. A difficulty setting could help I guess. Adding a few more simple levels early on could be helpful too.
Anyway, thank you so much for the feedback!
Pretty fun, but it's turns to just stacking the turrets and spamming shoot.
That's true, although some of the later levels force you to move a bit more. I appreciate your feedback!🙂