Really eye-catching visuals. The gameplay loop of running around, moving, and activating turrets didn't quite click for me. Maybe introducing more turrets and turret types early on could make things more interesting? I just placed it right next to the terminal every time.
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No-Gun Shotgun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #26 | 3.889 | 3.889 |
Concept | #28 | 3.778 | 3.778 |
Overall | #47 | 3.417 | 3.417 |
Use of the Limitation | #70 | 3.000 | 3.000 |
Enjoyment | #72 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jakub Tomšů (@jakubtomsu_)
Software used
Godot as a game engine, Krita for drawing and Github for source control.
Use of the limitation
The shotgun serves as a core part of the gameplay - player uses it to activate turrets, kill enemies and also for mid-air shotgun-jumping.
Cookies eaten
Unfortunately none...
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