Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Lilypad LowdownView game page

Submitted by Riptide, John Ivess, Nebora, Jolo — 5 hours, 52 minutes before the deadline
Add to collection

Play game

Lilypad Lowdown's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#253.8753.875
Overall#403.6563.656
Presentation#493.8133.813
Use of the Limitation#633.3753.375
Concept#773.5633.563

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
4

Software used
Gamemaker Studio 2

Use of the limitation
If the main timer hits 0, you get die/the bad ending. Collect time by beating each stage faster or by getting a clock.

Cookies eaten
0 (Sadly)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

My favourite of the ones I played. Overall polished and just super fun to play.

Submitted

Played and rated! If you have time, please rate my game too.

Submitted

Part of my top 5 favorites ! The game was nicely polish and the game was really addicting. I really enjoyed it

Submitted

This is a very well polished entry. I like the little waves behind moving frogs, and the music is great.

Submitted

This game has frogs AND a firebreathing dragonfly.

Good game in my book.

Submitted

I never imagines a tongue as a weapon haha! Nice graphics and fun game. It looks really nice for a weekend work.

Submitted

I liked it, the sound effects are cool, art and mechanics too, congratulations😋

Great work on this! You might have been able to get away with not using health and just had the player lose time on each hit (to avoid an early death) while also have the player reduce "float time" for each enemy on each hit. Everything about this game was fantastic, great job!

Submitted (3 edits)

This is one of the most think outside the box top-down shoot 'em ups I've played so far. Graphics and gameplay were quite enjoyable. I liked the enemy variety... couldn't help but think of the TMNT for some reason, maybe it was the palette. What would have helped spike up the challenge is to have the barrier move inwards so that the player has less room to move as levels go by, just an idea,

Submitted

I died, and apparently all my friends are dead as well... That felt really tragic! Aside of that I wish I had a little tutorial because I'm dumb and took me like half minute to understand what I had to do lol.

One thing I noticed is that if you click behind the frog it automatically aims at the very left corner no matter where you click, but still it's very cute!

Submitted

Damn this was made in 3 days? Wow. Super great concept and executed well. Music and sound were good. Super fun and fast paced! Good use of the limitation too and extremely FROGGY

Submitted

Great concept. Really liked the laser beam cyclops frog

Submitted(+1)

Fast-paced and fun, reminds me of how much I liked playing shot'em'ups on my Atari ST!! 👍