Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PiercedView game page

Navigate a dungeon(?) with the help of a "magic" spear.
Submitted by TechHead โ€” 1 hour, 1 minute before the deadline
Add to collection

Play game

Pierced's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#33.7193.719
Theme Interpretation#34.3754.375
Gameplay/Fun#123.5633.563
Graphics/Visuals#133.7503.750
Sound/Music#273.1883.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit into the theme?
You have one spear to navigate the dungeon with.

What premade assets did you use if any?
None

What are the Discord usernames of everyone on your team?
.techhead.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

First of all, thank you for the doing the stream!

I really liked that the mechanics evolve at a good pace, especially once you realise that the entire level is designed around you gaining access thanks to the new abilities. That was really well thought out.

I got a bit lost with the dash as other people did, but I figured it out eventually. I think that and my initial confusion as to whether I should be falling into holes at the bottom of the levels were the only two issues I ran into, the rest of it was super smooth.

But, if Iโ€™m allowed to complain about one thing, it would be that there is no Linux build. ๐Ÿ˜† Got it working with protontricks-launch, but would be nice to have a native one. I probably need to faff around more with protontricks to learn how to make this work, but essentially the game window was tiny when launching via them.

Developer (1 edit) (+1)

Hey, so sorry I didn't have a Linux build! The original plan was to get a web build up and running, but the web packager ended up turning into the devil and deleting my html indexes so that was a no-go. I don't actually use Linux as well, so wasn't able to test a Linux build, but going forward I'd like to start building for it as well. If I had to hazard a guess, the issues you had with window size may be due to the resolution-scaling library I was using. I'll definitely have to figure that out for next time. 

Thank you very much for the feedback, and I'm really glad you enjoyed!

Submitted

I didn't had any problem with learning the game very good level design. Gameplay is so fun if you expand it could be a full release.

Submitted

Very unique theme interpretation! I loved the idea of the mobile one way platform that i get to throw anywhere, I don't know if it was just me but i couldn't figure out how to use the dash.

Submitted

Really cool! Such a nice well rounded submission for a jam :) One thing that bothered me is how easy it is to slide off the edge since the character moves quickly, maybe you could add that shift + arrow makes you move slower to give some control over that (like in Spelunky). The mechanics are nice, simple and intuitive but fun and allow for good puzzles. I kept thinking that those magic spots that retrieve the spear could double nicely as save points!

Submitted

I enjoyed it, it felt nice finding all the upgrades even though I got lost through the maze like empty rooms, really nice puzzles and a lot of content, played to the end. The hop on spear upgrade was really satisfying.

Submitted(+1)

really fun game! was a bit confused on dashing at first but got used to it! overall great work! 

Submitted

Really great game. I never got to finish it because the game crashed, however, it is still a really good game

Submitted

This is an awesome game! I really like how the dash works, it feels really nice to zoom across large gaps. I was a bit confused on the distance the spear could be tossed, but I figured it out pretty quick.