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A jam submission

The Pit - Demo-View game page

You've Fallen into a pit and must find a way out.
Submitted by CosmosGamer
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Play Pit

The Pit - Demo-'s itch.io page

Results

CriteriaRankScore*Raw Score
Metroidvania#552.7782.778
Enjoyment#562.6672.667
Presentation#623.0003.000
Overall#622.7222.722
Design#692.4442.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

Team/Developer
Josh

External assets
https://opengameart.org/content/cave-theme

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Comments

Submitted

simple but very cool art that worked well , the animations were funny too!

Submitted

Nice, art style is simple but effective. 

I noticed that the attack sound still plays while in midair (pressing 'e') although the swing animation doesn't trigger. Just wondering if the sound should play in midair (i.e. can you attack while jumping?)

Good start!

Submitted

It was short and sweet. The setting is simple yet effective. 

Would have liked some visual indicator that I am damaging those big shadows and the Q trampoline kind of a weird mechanic in a sense that the name didn't really fit it. Trampoline in my mind makes me think that I have to be within that area to use that skill and not a super jump I can use anywhere. 

Other than those, a great game. 

Submitted

Very short, but on point.

The silhouette sprites are simply but effective. The cloudy background works very well.

The different abilities acquired tie in with overcoming the relevant obstacles.

I didn't encounter any obvious bugs.

I think the next step for a project like this would be to make it a little bit longer, and perhaps add just a little narrative. Who is this character? Why are they in this situation? What are they looking for?

Submitted

Nice astethic, really like the colors!

The platforming was quite good, but there were a few very harsh jumps, where I wished I had coyote time 馃槄

Also I didn't know to proceed when I got to the trampoline...

All in all nice entry! Well done!

Developer

Thanks for playing! 

The game was made in 2 days so a few things aren't as well made, and I wasn't thinking about cyote time. 

But thanks for your feedback!

Submitted

Although very short and basic, it's a complete experience  and I think the artstyle is very cohesive and nice!

Submitted

So! The presentation is the most stand-out bit here. The game play and platforming are very standard issue, and while there is three different upgrades, they only lead to one another. Here is problem, go find solution-

However, the art and sounds are very similar to old-school flash games. This game would be perfect with a timer to push the player to finish with faster times. I wish there was more to use these powerups for- some more exploration or something to motivate the player would improve on the very simplistic base we have here.

Developer

Thanks for you feedback! and yea the games powerups did kina lead to eachother, becuase the game was made in like 2 days.

 I will fix it though.