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A jam submission

ImmolationView game page

Submitted by MedicOnDuty, RonMBurgess, zlsinger (@Aeyora1308) — 1 hour, 54 minutes before the deadline
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Immolation's page


CriteriaRankScore*Raw Score
Gameplay Innovation#163.5963.909
Uniqueness of Metaness#563.1783.455
Metaness Quality#703.0103.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Relevant Metaness Categories

Game Mechanic Deconstruction

How is your game meta (within each relevant category)?
Immolation is a deconstruction of the classic checkpoint system. You can take your checkpoint with you and use it to advance in the level.

Please list any pre-made art/music/other assets that you used.
Kevin Macleod - Long Note 1, Long Note 2, Ominous
Soundbible - various sound FX

How many members in your team?

Team of 4

List your team's social media!

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OK, I finally uploaded a video of my playthrough, it can be found here:


One of the best game mechanics I've seen this jam! Nice level design, and smooth controls. I think this is worth continued development in the future!

Developer (1 edit) (+1)

Thanks for the kind words! I had fun designing some of these levels and I wish I had time during the jam to design more so I may do so in the future


Hey team! Great job on this game, I super enjoyed the mechanics system.  I think it would be neat to see the checkpoint in your inventory so that we have some feedback if we don't have a checkpoint to pick up.  Other than that, I want to see more of this, I love the concept and if you produced more, I'd definitely give this more time!

Great job!


Thank you! Yeah some visual indicator to show the player they're holding the checkpoint is something I'd like to add in the future.


Cool mechanics, but the checkpoint needs to be visible in some way.

Awesome ! a game where it is usefull to die :')