very fun well designed puzzle game! The opening cutscene was a nice touch and the game all around feels very polished. Level 6 seems to be a bit bugged, but still a very nice game all around.
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Plungerman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 3.833 | 3.833 |
Gameplay | #7 | 3.667 | 3.667 |
Overall | #8 | 3.489 | 3.489 |
Innovation | #13 | 3.333 | 3.333 |
Polish | #16 | 3.444 | 3.444 |
Graphics | #35 | 3.167 | 3.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
The goal of the game is to clear the sewer pipes so that the water can flow freely through.
Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/1pzRACjUQgkcPzXVdXq3mtayiLX0OqO4iIhu_zSZ9Ib0/edit
How many team members does your team have in total?1
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Comments
This game felt super polished! All the levels were well designed - reminded me of baba is you/sokoban. I like the attention to detail with the moving animations and the water animations. Also the music and sound effects fit in very well. A few small issues I noticed: I clicked the play button at first but it lead to an empty screen, so I went into level select and it worked. Also the right side of level 6 was off the screen so I was confused for a bit but I figured it out!
This game feels so good! It gave me Warioware minigame vibes. Amazing job, loved it! :D
Ohhh, these games really relax me...The idea itself is interesting.The visual style is very well combined! The sounds and music are so calm.The cut scene surprised me.
very polished cute small puzzle game to spend time with, its a standard sudoku like game imo, it fits the theme to "unblocking" the flow for a solo game dev you did a great job.
some feedback i could give is:
-the character cuteness might need some improvement
-the puzzle needs more addition imo like 2 plungerman or events or something it could be better
but overall its a good game! perfect for advanced category.
A very charming art style, I like the start menu too. I had a problem tho in the last level, I was not playing on full screen so the loop at the bottom right was not visible and was kinda stuck. I accidentally put on full screen and i was like oooooh. I think you can fix the problem somewhere in the settings by keeping the aspect ratio of the game.
A cute little game! Definitely could have used more mechanics/levels, but short games are fine too. My biggest gripe with this game is the lack of an undo button, it's pretty much a necessity for games like this as one wrong move will lose you the level. The levels aren't long enough that it's that bad, since you can just restart. but it's still very annoying when you're almost done and then step in the wrong direction. The art and UI felt a little bit unpolished, although it was simple and read well. The level design was pretty good in general, steadily getting harder with more to handle. There were a few extra parts sticking out that were really useless for the level and didn't make sense, but that's a small nitpick. Overall, well done!
Fun and short game, feels like something youd stumble upon on coolmathgames during class and end up getting so into it you finish the whole thing without realizing. Kinda wish there were a little less spots to get yourself easily stuck in but if you really think through every step then you shouldnt have too much of an issue with that. Also the graphics while simple are pretty nice to look at, the consistency works very well. Good game!
Very fun little puzzle game with some good level design. The visuals are simple but very charming, especially during the opening cutscene. The game's a bit short, of course, but it kept me wanting more, so that's a good thing!
Here are some ideas/suggestions I came up with while playing it:
- You could add more keyboard inputs rather than onscreen buttons. For instance pressing 'R' for restarting and Space or Enter to Continue to the next level. Since the mouse isn't used in the gameplay otherwise, this might feel just a bit nicer to play.
- The UI seems a bit amateurish, it reminds of cheap mobile games. Especially the 'the water can now flow' text feels redundant, as we've already seen the water flow through visually.
- The sound effects could be improved a bit, to make the game feel more alive. For instance, you could add a small 'splosh' sound every time you take a step, and the object moving sound could be a bit better as well in my opinion.
- You could possibly add a step counter or even assign stars based on the number of steps it took the player to finish the level, as an extra optional challenge.
- If you were to add more levels, gradually adding new mechanics is highly recommended, as the game might run stale otherwise (but don't worry, for these six levels it definitely didn't yet).
- This would probably be the hardest thing to implement, but it would be really nice to have a button which resets your last step (in the same way Baba is You does). This might be very useful, since on wrong step can mess up the entire level and starting all over is of course never fun.
Hopefully this feedback will be somewhat helpful to you!
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