Submissions open from 2024-07-19 00:00:00 to 2024-07-22 00:00:00
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Welcome to MelonJam 5!


In this game jam, we are inviting both beginners who have little to no major game development experience and more advanced developers.  The game jam will start July 19th 12:00 AM UTC, and end July 21st 11:59 PM UTC for a total of 72 hours. All participants will have to follow a theme which will be revealed at the start date.

We recommend visiting our website for a recommended schedule and more information!

We will also be posting most of our updates on our Discord server, so join here: discord.gg/uYmNuZymJ2

We have three divisions, Novice, Intermediate, and Advanced. Don't know which division you're in? Check out the flowchart below!


Thank you to all of our sponsors for generously providing prizes for MelonJam!


Gold Tier:

Silver Tier:



Bronze Tier:


Current Total: $TBA

Prize total is calculated based on total cash value of products, gift cards, etc.

NOVICE DIVISION

1st Place 2nd Place 3rd Place
1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20)1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20) 1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20)
1 PyxelEdit key (worth $9)

1x 1-year subscription of Axure RP Team Edition (worth $504)

1x Aseprite key (worth $20)1x Aseprite key (worth $20)
1x Aseprite key (worth $20)
2x Wolfram One Professional Edition for one year (worth $1660 each)2x Wolfram One Professional Edition for one year (worth $1660 each)2x Wolfram One Professional Edition for one year (worth $1660 each)
1x WeLoveIndies sound pack (worth $214)1x WeLoveIndies sound pack (worth $214)1x WeLoveIndies sound pack (worth $106)
1x Construct 3 Personal Edition for one year (worth $130)

INTERMEDIATE DIVISION

1st Place 2nd Place 3rd Place
1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20) 1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20) 1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20)
1 PyxelEdit key (worth $9)1 PyxelEdit key (worth $9)
1x 1-year subscription of Axure RP Team Edition (worth $504)

1x Aseprite key (worth $20)1x Aseprite key (worth $20)
1x Aseprite key (worth $20)
3x Wolfram One Professional Edition for one year (worth $1660 each)2x Wolfram One Professional Edition for one year (worth $1660 each)
2x Wolfram One Professional Edition for one year (worth $1660 each)
1x WeLoveIndies sound pack (worth $214)1x WeLoveIndies sound pack (worth $214)1x WeLoveIndies sound pack (worth $106)
1x Construct 3 Personal Edition for one year (worth $130)

ADVANCED DIVISION

1st Place 2nd Place 3rd Place
1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20) 1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20) 1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20)
1 PyxelEdit key (worth $9)1 PyxelEdit key (worth $9)
1x 1-year subscription of Axure RP Team Edition (worth $504)

1x Aseprite key (worth $20)1x Aseprite key (worth $20)
1x Aseprite key (worth $20)
3x Wolfram One Professional Edition for one year (worth $1660 each)2x Wolfram One Professional Edition for one year (worth $1660 each)
2x Wolfram One Professional Edition for one year (worth $1660 each)
1x WeLoveIndies sound pack (worth $214)1x WeLoveIndies sound pack (worth $214)1x WeLoveIndies sound pack (worth $106)
1x Construct 3 Personal Edition for one year (worth $130)

PARTICIPANT PRIZES -- guaranteed as long as you participate in the jam!



RAFFLE PRIZES -- anyone who participates in the jam & fills out the feedback form is eligible to win any of these!

  • 1x Asset Forge key or Kenney Game Assets All-in-1 (worth $20)
  • 1x Aseprite key (worth $20)
  • $45 coupon for the Desmos Store



  1. In order to be eligible for each division's prize, you must fulfill the requirements for those divisions (can be found in our website).
  2. To be eligible for a prize, you must provide an adequate explanation for how your game fits the theme when submitting your game.
  3. Any digital project that is not malware may be submitted. Keep in mind, however, that the judging criteria may limit your success if you do not submit a game that fits the theme announced at the beginning of the jam. 
  4. All submissions must be developed during the allotted time slot. However, you are free to use any assets (music, 3d models, etc.) and tools (game engines, graphic design programs, etc.) that you made yourself or are given permission to use by the creators, such as through a creative commons license, an open-source license, or a purchase. If you choose to do so, you must mention this in your submission. Judges may take points off or award points based on pre-made assets.
  5. Participants may work alone, or form teams of up to 4 members in order to work on their submission. Participants can unofficially be in multiple teams, but cannot win prizes more than once per jam-- participants must choose one team to sign on with.
  6. The Cupertino Game Development Club reserves the right to not consider any uploaded games for prizes if the content does not follow the theme or is offensive or unsuitable. This includes but is not limited to: games with harmful or prejudicial themes related to gender, sexual orientation, age, ability, appearance, ethnicity, national origin, citizenship, or religion.
  7. You may use any engines or tools at your disposal except for generative AI. No AI art, code, music, or any other assets is allowed.
  8. Participants who do not adhere to the rules above may have their submission canceled, or even banned from all future game jams hosted by the Cupertino Game Development Club.



Your game will be judged by professionals under the following criteria:

  • Gameplay, or how well the game squeezes out value from its mechanics/how appropriate and appealing the controls feel (snappy platforming, impactful heavy attacks, or the like). This may differ depending on the genre of game.
  • Graphics, or how impressive the project looks, sounds, etc. 
  • Innovation, or how β€œnew” a concept in the game is (new graphics, new gameplay, new interpretations of old concepts, etc.)
  • Theme, or how interesting the game's interpretation of the game jam's theme is.
  • Polish, or overall polish/how complete the game feels.

Our judges this year are:

  1. TBA
  2. TBA
  3. TBA

All games are judged by as many judges as possible to ensure fairness.





For any inquires regarding sponsorship or judging, contact us at: melonjamgdc@gmail.com