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Sofonisba published a game 1 day ago
A downloadable game.
A lost settlement on a far flung planet has made itself known to the galaxy. Four factions are moving to bring it under their control. And something lies in wait, twisting all comers for its own purposes. You're a ace mech pilot chosen to r...
MoonieStarstruck published a game 5 days ago
A downloadable game.
This is Mechtale! A game in which you'll be able to create a mech to pilot around completing whatever tasks your GM assigns you. The system uses d6 as its main dice, with the intention of making it possible for anyone to try it, even if you...
Norbez Jones (call me Bez) published a collar or leash 9 days ago
A downloadable collar or leash.
I saw the Mecha Mini-Games or Firebrands Game Jam and got inspired. I think reading RUINER also sparked the creation of this. Enjoy, and let me know what you think!
Mrsleepy16 published a Mini Game 13 days ago
A downloadable Mini Game.
Inspired by the concept of mixing an Aiuchi duel with Mecha. Each player designs their own Mech. Choosing the type of legs and what combination of arm units they want. One strike and its over. Can you avoid your opponent while landing a str...
JC Darcy published a game 20 days ago
A downloadable game.
Written for the Mecha Mini-Game Jam. A collection of four mini-games designed to be compatible with Firebrands by Meguey and Vincent Baker and facilitate drama, messiness, love, and tragedy in your game. Choosing a Callsign. A Confession. A...
Alex Connolly published a game 25 days ago
A downloadable game.
You've studied for this. You've trained for this. Your HEAVY VERTICAL LICENSE is within reach. But it's finals week, and the simulator demands you bring your A-game. HEAVY VERTICAL LICENSE is a journaling game where players use cards and di...
A downloadable game.
Updated page content.
1 new upload:
Synaptic Protocol - Ghost's Journal.pdf 2.4 MB
RPCPress rated a game 31 days ago
A downloadable game.

Synaptic Protocol is a solo tabletop game that invites you to explore memory, meaning and the thing we hold most precious: our identity. At it's core, this is a journaling game that uses evocative prompts to guide you through the reconstruction of your character's memories. What really stood out to me, was the way the game captures the emotional weight of what we chose to remember, and how it frames memory as both fragile and powerful and how isntrumental it is in forginng our "self".


Like many solo games though, Synaptic Protocol comes with one caveat: the depth of your experience is only as good as what you bring to it. If you're willing to open up and lean into the prompts,it can be a profoundly moving experience. If not, it may feel sparse. This isn't a flaw unique to the game, but rather something I feel many solo games suffer from so I thought it worth mentioning. 


Overall, Synaptic Protocol is a thoughtful and resonant design that succeed in what it sets out to do: Asking us to examine what makes a memory worth holding on to, and who do we become if we can't. For players who enjoy solo games or those who want something reflective and introspective, it is an easy recommendation.


- Mat "Role Play Chat   

Alex Rinehart published a minigame 44 days ago
A downloadable minigame.
Oh shit. Oh shit. Oh shit. This isn't my mech. I'm in someone else's mech. I'm in someone else's mech and there are enemies here and the enemies are attacking. They want me dead. Shit. Shit. What does this button do? Where are the levers? W...
AxalKay published a game 52 days ago
A downloadable game.
Despite the trouble I have been having with my PDF editor I managed to make a game with awesome mechs. This is normally where I would tell you to play the thirty moons system, but there are two other projects I want to talk about. Halloween...
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