Managed to jump through the level into infinite space; somewhere when I was moving right and heading down, I jumped all the way right and fell down a long way. I think the velocity of the character might've increased to a point where it pushed me through the bottom, just a guess.
Cool game though, and seems reasonably content-heavy for a gamejam game. The controls feel rather floaty, but then you do play as a witch, so that didn't feel entirely unrealistic. I like the bow, though I wish I could shoot faster arrows with it as well. Right now I have to stand still at a spot and shoot enemies from there, which is fun sometimes, but other times drags a fast-paced sequence down to a halt where faster shooting would feel more fun. I do appreciate that enemies stay dead after I die and respawn, and overall death felt well-balanced enough. I also like the art & animations of the witch, as well as the concept of playing a witch being hunted in the first place.
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