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Managed to jump through the level into infinite space; somewhere when I was moving right and heading down, I jumped all the way right and fell down a long way. I think the velocity of the character might've increased to a point where it pushed me through the bottom, just a guess.

Cool game though, and seems reasonably content-heavy for a gamejam game. The controls feel rather floaty, but then you do play as a witch, so that didn't feel entirely unrealistic. I like the bow, though I wish I could shoot faster arrows with it as well. Right now I have to stand still at a spot and shoot enemies from there, which is fun sometimes, but other times drags a fast-paced sequence down to a halt where faster shooting would feel more fun. I do appreciate that enemies stay dead after I die and respawn, and overall death felt well-balanced enough. I also like the art & animations of the witch, as well as the concept of playing a witch being hunted in the first place.

Can you elaborate more on where you managed to fall through the map? Maybe a screenshot near the place?

I can't remember more precisely than that where it was, but I also don't think it matters, as this could've happened anywhere where I fell a long way. I'm guessing from the somewhat floaty controls that you use physics to move the character, and so when the character falls downwards, gravity does its thing and accelerates the character the longer they fall. The velocity will then get so high that collision will fail to stop the character once it hits a wall, and so it pushes the player through the level. The camera stopped following me, but I'm guessing I'm just infinitely accelerating and falling at that point. If this is the bug, you might want to put a hard max on the velocity/speed the character can reach, and perhaps prevent these very long falls as well by placing some extra platforms. Hope that helps!

Wait, are you talking about the fall after the chase? It's actually intended and is not an endless fall. Also I did not notice such behavior anywhere else. But I definitely should limit vertical speed.

That was probably where it happened, yeah.

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Do you have any issues with FPS or performance? Because I don't fall through there consistently.