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Mr. Fist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #46 | 3.200 | 3.200 |
Creativity (how unique or innovative was this experience?) | #62 | 2.733 | 2.733 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #84 | 2.511 | 2.511 |
Overall | #97 | 2.578 | 2.578 |
Implementation (rate the game's overall stability and functionality) | #121 | 2.600 | 2.600 |
Theme (how well does the game fit the challenge theme?) | #204 | 1.844 | 1.844 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
AtomicBox
How does your game fit the theme?
The objective of the games protagonist is to protect the Living Facility from smelling itself. Ensuring it has fresh air to take a deep breath upon.
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Comments
I love platformers and honestly the art style was great but I am a bit confused on how it blends with the theme? I hope to see what you do passed the game jam! :)
This is a game that got my attention early in thumbnails, and I'm glad I finally got here. The sprite work is top-notch! And the level design excellent. I agree that faster respawn would be a welcome addition. I didn't manage to finish the climbing up level, but I'm definitely going to come back and try again. The game gave me a real Super Meat Boy vibe, and the Fist character is definitely iconic. Well done!
Thank you, I really appreciate your feedback. It will help me tighten it up.
The concept is hilarious! I just wish the level restart was faster. I dont mind the difficulty, but having to wait so long to get another chance gets pretty annoying. Once thats dealt with the game plays really well tho!
Thank you, I am glad you think so. I will tighten that up amongst other things and Update after the Jam.
In my own testing I have come across a bug, where on the start screen the "Press any Key or Button Function," is not working properly and can lead to the start screen music to not fade out when transitioning scenes. Also in actuality the only buttons that do work are the A Button or the Space bar. I have found that if you wait a bit and then press either of those inputs it works properly.
Thumbs up!
Pretty neat! Graphics are pretty good! The speed at which the smell travels could be a bit slower, it's extremely hard to keep up with it unless you memorize the layout of the level by playing it over and over. The timing of second one feels super strict!!
I am for sure going to have to balance the difficulty, thank you I appreciate your input.
This is my comment as a player.
1. I love the game. The animation is smooth. I love how the character is moving.
2. The background music is quite annoying haha
3. The game mechanic is good too. For the demo game, the game mechanic is good enough.
4. Hope to see full game where there is more game mechanic and level design.
Thank you, I appreciate your feedback. Were you able to play beyond the demo level?
Great game, the concept is funny, the presentation is amazing, and the sounds and visual effects are very satisfying. My biggest complaints are the choice of keys for the keyboard controls, and the long time it takes to restart a level (considering it's a very hard platformer where you fail a lot).
Still, very impressive for a game jam, congrats!
Thank you, what would you recommend for keyboard controls?
I'm thinking something like Up arrow key to jump, Left and Right to change directions, and Z X to shoot and dash (but honestly this is just a guess and i'd need to test if it works well)
Cheers :)
Thanks for the tip. Will have to try it out.
Great art! Would love to see a playthrough of the second level, I didn't manage to make it though fast enough :"
PROS:
- Assets are on POINT, sound, art, anims, responsiveness all on point
- game assets work together well
CONS:
- Controls are clunky
- Game does not do anything after tutorial
- Some loading screens seem bugged even if they arent because of how slow they are in combination with having no content during the screen that indicates that it isnt bugged.
Thank you, I appreciate your feedback. When you wrote "The game does not do anything after the tutorial, what exactly happened?"
Game just showed grey and then just remained grey.
I am sorry about that, were you playing within the Browser or on Desktop?
Quite fun, raunchy! It reminded me of 90's cartoons like the Tick and Ren & Stimpy? I thought that it could be more connected to the theme of the jam. Mechanics were really well implemented, though! Congratulations!
Yeah, I am product of that era. Thanks!