I adore this idea! I agree that the title screen needed more guidance--I did figure it out, but it took a while. I'd also appreciate a longer timer because I'm not very good at this! It was really fun anyway, though, and the rhythm made it exciting.
Play game
CLOSER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity (how unique or innovative was this experience?) | #38 | 2.879 | 2.879 |
| Implementation (rate the game's overall stability and functionality) | #41 | 3.103 | 3.103 |
| Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #54 | 3.121 | 3.121 |
| Overall | #55 | 2.800 | 2.800 |
| Gameplay (how good was the user experience, game design, narrative, etc?) | #76 | 2.534 | 2.534 |
| Theme (how well does the game fit the challenge theme?) | #131 | 2.362 | 2.362 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
felixleonggames
Team Name
AbstractActionArcade
How does your game fit the theme?
The black hole is a boss character who inhale and exhale with a heavy breathing interval, drawing the player closer and pushing the player away constantly while the player is calming (closing) it down.






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