Play Run
Westward Bliz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #109 | 3.242 | 3.400 |
Audio | #137 | 3.051 | 3.200 |
Overall | #166 | 3.051 | 3.200 |
Graphics | #169 | 2.956 | 3.100 |
Authenticity (use of resolution) | #216 | 2.956 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's just curious.
I liked the wind mechanic. It makes you think about your positioning rather than just going fast as possible. Resolution seems more than 64x64 in main menu and hud.
Thanks!! And yes I know. I wasn’t really sure what to do because it was my first godot game and stuff. At least the gameplay is 64x64 tho lol
I used Godot too. I think its quite easy compared with something like Unity.
Its too late for this jam but you might find it useful in others.
In the project settings
Display -> Window -> Set width and height to 64
Display -> Window -> Set test width and test height to a multiple of 64 e.g. 512
Display -> Stretch -> Set mode to viewport and aspect to keep.
Rendering -> 2D Tick use GPU Pixel Snap
The wind mechanic is really interesting and definitely adds a sense of dread because you know the fog is coming but you can't progress forward. The music is chill and the graphics are good. Great job!
thank you!!
I played all I could, but the storm just gets progressively stronger no matter what I did and I could get very far with the black fog getting me, it seems as though there might be more level to play but the powerup doesn't last long enough for me to progress so not 100% sure if that was it hehe.
I did enjoy having the struggle against the storm but wished it would have eased off a bit so I could make further progress. Good Job though!
Thank you!! :) For the record, the game ends at the city when you find the house. It is possible, but I'm glad you played all the way that you did!
Unable to play game given that it’s only a windows executable :-(
all good bro :)
Really cool! Love that gameplay