Very nice game !
Appreciate that you included in game tutorial, not many jam games may brag about it ) Good UI overall!
Interesting mechanic - dodging and reflecting, I have fun with it !
Criteria | Rank | Score* | Raw Score |
Gameplay | #140 | 3.326 | 3.545 |
Authenticity (use of resolution) | #210 | 4.093 | 4.364 |
Graphics | #235 | 2.900 | 3.091 |
Overall | #250 | 2.900 | 3.091 |
Audio | #352 | 1.279 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I worked alone. It was alot of fun!
Was the resolution a challenge?
The camera movement was a tough challange but I solved it by making the player always in the middle so it wont be jittery.
What did you learn?
I entered the jam to prototype new ideas quickly and hopefully if they turn out well and have potential then to keep working on them and improve them.
Very nice game !
Appreciate that you included in game tutorial, not many jam games may brag about it ) Good UI overall!
Interesting mechanic - dodging and reflecting, I have fun with it !
Nice addictive mechanic! it's easy to understand and hard to get good with ^^ my score \o/
Congratulations on making this game ! I've played your game during a live that you can watch here :
The live is timestamped so you can go directly to your game.I hope the feedback and live reactions will be useful. Keep it up !
The concept is very nice! I've seen it before, but it doesn't matter. Nice art and polish, would be better with some sounds.
Took me a while, busy life, but well your idea is hella original, the gameplay is super fun (for sure can be turned into a mobile game) screen shake adds a good felling when deflecting, but not sure if its a bug but the game had no audio for me though
Screen shake at this resolution was very jarring.
Also deflecting bullets and getting hurt looked identical so it could be a little confusing.
Otherwise the gameplay was ok, though I think a little feedback like some blood or death animations could have made killing enemies a lot more satisfying.
Possibly a few simple power-ups could have made things a lot more interesting too.
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