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Lenki387

585
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12
Topics
38
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A member registered Jul 12, 2021 · View creator page →

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I'm glad you liked it! :] 

Thanks! 

Thank you! 

Thank you so much! I appreciate it! :D

Cool concept, but it very difficult from the beginning. I think the first level should be much easier, because it was really hard to get into the controls when everything was going so fast. I like the visuals and it's cool that you made a level editor for a game jam game.

Thank you for playing. I'm glad you enjoyed it! 

The art looks really nice and clean, the sound design is minimalistic which is great for this game, the concept is interesting and the puzzles get very complex with more robots. I enjoyed playing it and it was very satisfying when things worked out in each level.

Good job!

PS: The robots are really cute

Thank you so much!

Thanks! I'm glad you liked it! :) 

Thank you! :D

Thank you for the feedback! I wanted to make more stuff with the checkpoint system, but I ran out of time. 

Thanks for the feedback! Those enemies are actually explosive barrels. They get launched at you when you touch the detector which is the red laser-like wall. You basically die of brute force if the barrel hits you.

You can also jump on the barrels while they are mid-air (you use it to jump over a wall). 

I hope this helps! :) 

Sure, your game look really cool! I'll try it out tommorow when I have time and I will probably leave a comment. 

Here is mine: 

https://lenki387.itch.io/live-harder

Thank you for playing! When testing the game, the barrel always caught me off guard even tho I made it

Thank you so much!

Thank you so much for everything! I really appreciate it! :D

Can I use an extra key for changing the graphics? It would not affect the gameplay in any way, but it would help potato users. 

Is the diversifier strictly 2 buttons, or can I use just one? 

Thank you so much! I'm glad you liked it. 

I'm glad you had fun! There is an android build, but the controls suck. I will probably make a version for iPhone as well when I add better mobile controls. 

Nice

Thank you for the feedback! :D

Thanks! 

I'm glad you enjoyed playing it! 

Thank you for your feedback. I appreciate it! 

Thank you for playing! 

Thanks! I'm glad you enjoyed it! 

I'll try out your game. 

Here's mine

https://lenki387.itch.io/trifter

Here's mine: https://itch.io/jam/1-bit-jam-wow/rate/2225390

I played yours and I think the dithering looks really cool!

https://itch.io/jam/1-bit-jam-wow/rate/2225390

Here's mine. I'l try yours now.

Thank you for your feedback! My interpretation of the theme was that darkness is safe and bright lights kill the player. 

Thank you so much! I'm glad you enjoyed it! 

Thank you for enjoying it! :D

I usually normalize it but I didn't for this game because I thought it would add to the parkour mechanics.

Thanks for playing! You need to press all three buttons (1 in each path) and then go to the ramp in the middle, the gate should be open. I think the most efficient order of paths is left, right then middle. You need to do all of them quickly before the tsunami.

PS: Running diagonally is faster. 

Indeed.

While the concept is interesting, it did have some bugs. The game could also use some sound effects. The puzzles were challenging most of the time, but I did get thru some by glitching out the box. The game is very Portal-like, which is good. 
Is there a way to change the sensitivity?

There are two ways to do it, the legit way and the fast way.

Thank you so much for playing! :D 

Thank you so much for everything you said! I really appreciate that you liked it!