I had a hard time wrapping my head around what to do in this game, and I still don't think I really know what I am doing. With that being said, I really liked the presentation, the music and art really portrayed a happy little restaurant. Nice job! I just feel like the game needs a proper in game tutorial.
Play game
Diner Crash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #184 | 2.840 | 3.667 |
Gameplay | #198 | 2.711 | 3.500 |
Overall | #228 | 2.872 | 3.708 |
Visuals | #232 | 2.582 | 3.333 |
Authenticity (use of resolution restriction) | #249 | 3.357 | 4.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1 to rule them all.
Was the resolution a challenge?
Absofreakinlutely! Haven't worked in 2D in Unity in a long time, let alone a very restricted space!
What did you learn?
Spending too much time on a custom system (like the text system) can eat A LOT of time. It can be better to make things more dynamic and easily customizable, but in a game jam, you have little time, and you might need to hardcode some things to get it done.
Leave a comment
Log in with itch.io to leave a comment.