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Mr.Tobro's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #21 | 3.900 | 3.900 |
Authenticity (Use of resolution restriction) | #45 | 4.600 | 4.600 |
Overall | #51 | 3.675 | 3.675 |
Audio | #69 | 3.000 | 3.000 |
Graphics | #84 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I had to give a couple of tries, but then I enjoyed it quite a lot.
Good job! :-)
Thank you !
Hey there, remember me from LD42? Cool entry :)
Thanks !
It's interesting, challenging and funny, once you get the hang of it, it becomes easier, well done. If you have the time please try my entry, https://itch.io/jam/lowrezjam-2018/rate/293637
Cheers
I like the concept. I did much better on my second go-around. I feel the difficulty ramps a little too fast (could just be me). And this might be browser related, but movement felt unresponsive occasionally - like I was pressing keys faster than the game could handle. Maybe if the towers still hand to be manually triggered, but possibly by just walking over them instead of having to press the action key. Then that might make it too easy, not sure. Shortening the tower cooldowns could help with the difficulty ramp too. This obviously fits the 64x64 theme of LOWREZ but I really like this idea for the LD42 theme. Overall, great job.
Thanks for your great feedback !
I think the unresponsive problem might come from the great quantity of enemies, I used pico-8, and didn't tried to optimize at all my collision detection ! ^^'