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A jam submission

Barnyard BrawlView game page

Plan your attack then execute in this cutesy autobattler
Submitted by Alex Swan — 4 hours, 6 minutes before the deadline
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Barnyard Brawl's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#642.8663.444
Graphics#842.4963.000
Mood#902.4963.000
Overall#932.2192.667
Audio#1041.0171.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice work on the auto-battler. At the moment, I still lose against all the intelligence programmed for my opponents. :P

Congrats on your game's release!

Submitted

it's really fun

and the sprites is good too XD

makes me remember game super auto pets XD

Submitted

Neat tactical game!

Submitted

Cool ! Curious too see you code for the AI handling. Nice work !

Developer (1 edit)

Thanks for the compliment! I've got the source code on GitHub.

The basic algorithm is every card has a list of coordinates that it can attack or move, and every game tick if attack is off cooldown it will look for an opponent card to attack, and then if movement is off cooldown will move to a better available spot. The game class is the one that drives this, I conceptualize this like it's a kid playing with dolls.

That said, I made this in a week and there are plenty of ways to improve this code.

https://github.com/BoldBigflank/love-jam-2025-barnyard-brawl/blob/main/source/sc...

Submitted

Cool ! Curious too see you code for the AI handling. Nice work !

Submitted(+1)

This is already pretty good. 

There's a lot to learn so the very start is pretty overwhelming. Having the levels gradually add animals could help, even if you split it out into a mode besides the true challenge-run.

The other thing is that the fights are a little hard to follow. I think snappier movement but then slightly longer delays would feel better, and maybe displaying moves one at a time but still simulating them the same, if that's possible. Little blip sound effects would make it feel better too.

It would maybe be fine to show stats without mouseover all the time, or at least have an option for it.

But yeah I really like it. I'm gonna play some more and keep an eye out for updates.

Submitted(+1)

I really liked this auto battler ! The gameloop fighting / buying more animals is fluid and entertaining.

Maybe if the fighting were a bit less chaotic we would have more strategy in placing our animals depending on the opponent's animals positioning.

I feel like there is great potential in this game.

Well done, I enjoyed my time playing your game :)