I really like building a wall to push it later XD
it's like double edged sword where the enemy can use it to push instead but can also use it to defend against rock
seems like will be really fun multiplayer game XD
| Criteria | Rank | Score* | Raw Score |
| Audio | #81 | 1.677 | 2.286 |
| Gameplay | #103 | 1.992 | 2.714 |
| Overall | #106 | 1.782 | 2.429 |
| Mood | #108 | 1.782 | 2.429 |
| Graphics | #110 | 1.677 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I really like building a wall to push it later XD
it's like double edged sword where the enemy can use it to push instead but can also use it to defend against rock
seems like will be really fun multiplayer game XD
Hey, thanks for the feedback! I considered the analogue aiming to be essential, so never thought of alternatives (and probably couldn't have fit it in in time). I might relax on that and try out keyboard controls to see how it feels. It would definitely be better if everyone was able to at least try it
Very interesting game, even though it's not immediate!
My personal "problem" is that the red and blue characters look flat when standing next to 3D objects (which are impressive!!). Maybe you can turn them in boxes or cilinders, to keep everything consistent.
This definitely makes for a chaotic multiplayer, congrats on the submission :)
I didn't notice that my last minute changes introduced bug. A bit weird cause doing that kinda thing is sort of my specialty.
Reviewers should technically use Shikiri-jam_bug_version.love
Only differences is it just crashes whenever player 1 wins, and goes into an infinite loop if you click anything in the online menu (the Online button was supposed to be hidden)
Thanks!
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