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Shikiri's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #81 | 1.677 | 2.286 |
| Gameplay | #103 | 1.992 | 2.714 |
| Overall | #106 | 1.782 | 2.429 |
| Mood | #108 | 1.782 | 2.429 |
| Graphics | #110 | 1.677 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like building a wall to push it later XD
it's like double edged sword where the enemy can use it to push instead but can also use it to defend against rock
seems like will be really fun multiplayer game XD
Thank you so much for having a look 🙏
Wish I had someone I could playtest this with, wasn't too much fun doing it on my own. But no fault of the game or design since it's really for 2P.
Congrats on the game's release!
want able to try it out due to lack of keyboard support. :( but by the look it could be interesting :) i was expection like in the old days, where one play on they arrow keys and one on wasd :) maybe you should add support for that ?
Hey, thanks for the feedback! I considered the analogue aiming to be essential, so never thought of alternatives (and probably couldn't have fit it in in time). I might relax on that and try out keyboard controls to see how it feels. It would definitely be better if everyone was able to at least try it
this is probably a lot of fun with 2 players but I wasn't able to test it :(
Thanks for looking anyway. If you ever get a chance I'd be glad to hear what you think.
I'm looking at adding AI opponents now, but it's way too much to have fit into the jam, sorry!
Very interesting game, even though it's not immediate!
My personal "problem" is that the red and blue characters look flat when standing next to 3D objects (which are impressive!!). Maybe you can turn them in boxes or cilinders, to keep everything consistent.
This definitely makes for a chaotic multiplayer, congrats on the submission :)
Thanks, I'm glad you liked it :)
They're definitely placeholder characters. It's something that just got kicked down the road, but keep an eye out for updates post-jam
I didn't notice that my last minute changes introduced bug. A bit weird cause doing that kinda thing is sort of my specialty.
Reviewers should technically use Shikiri-jam_bug_version.love
Only differences is it just crashes whenever player 1 wins, and goes into an infinite loop if you click anything in the online menu (the Online button was supposed to be hidden)
Thanks!