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A jam submission

Still Run Stay SlashView game page

Submitted by TheRulerMeasure (@TheRulerMeasure) — 12 hours, 15 minutes before the deadline
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Still Run Stay Slash's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#103.5603.560
Mood#113.4403.440
Overall#123.3403.340
Audio#163.1603.160
Graphics#263.2003.200

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I scored 360 :)

Submitted

Awesome! Only thing I was missing was some sort of fullscreen, I clicked far too often outside the window :D

Submitted

Nice game. You should try to put it on android.

Submitted

Dude, this game is awesome!

I had a hard time understanding what I had to do at first, but once I figured it out I got lost for a while (sorry real job). Those big rocks are frickin’ tough!

Submitted

This is a very engaging game with dynamic visuals.

Submitted(+1)

Very cool concept, hard to mastering, but very interesting. I like audio too.

Submitted(+1)

Good game. Lots of polished elements. As a jam entry where one kind of picks up, doesn't invest much time in the instructions or invest time to get good its hard. Not hard because the game intrinsically is per se but just hard without spending time to read everything etc...

I personally jumped in, glanced at the instructions, realized it was WASD plus the mouse and gave it a go. As a result I fully didn't grasp the game. I can tell the quality is there (and scored this well) but it was definitely a challenge. 

Submitted(+1)

super cool!

Submitted (1 edit) (+1)

spot the one man who could play twewy fully manually lol

this would be cool on ds

Submitted(+1)

I didn't really like the white boxes around the text because it made it a little harder to read because of the spacing. Especially on the instruction page where it ended up looking crowded. As for the gameplay it was really satisfying dashing from wall to wall and the effects that happen when you hit a rock make it even more so. I honestly think the game could have focused around Stay more.

Submitted(+1)

Between the charging, aiming, moving, other character moving, collecting batteries, dodging rocks, collecting hearts, and trying not to accidentally click off the window, there is a slight information overload. But the slow motion + combos + sound effects are extremely satisfying.

Submitted(+1)

Neat game! The controls are pretty hard but it's an interesting concept!

Submitted(+1)

I am incapable of this level of multitasking, (getting hit and losing the battery I’m carrying especially messes with me) but I still came back several times for more rock cutting. Good show!

Developer

Thank you for playing! I do honestly don't think this is any challenging for the reason that I am the developer of the game. But when few people tried my game and most of them said that the game is a too difficult for reasons. Then I started to believe that this game can be hard for others.